Search found 54 matches
- Mon Aug 27, 2007 5:47 pm
- Forum: Map releases
- Topic: Cliff2; After Eruption. [NEW MAP]
- Replies: 13
- Views: 1363
3 things i really liked bout this map but the rest of it, i would say stick with old c2. +sucky spawn +box/small sign at lower cliff spawn (nasse, ggrrr :) +ladder at one sniper place -signs (how do they fit in there?) -cablecar cable (added sign to make it up but think its an too easy way, wouldnt ...
- Mon Nov 20, 2006 7:53 am
- Forum: Double Elimination Cup
- Topic: The story so far..
- Replies: 7
- Views: 1697
Well im sorry for making it about you fuct, im just tired of people people start flaming ideas and the ones giving them out, and you was the one who pulled the trigger. Give a conctrete answer why its not good and not like OMG FUCK YOU SF YOUR IDEA SUCKS CS SUCKS FUCK OFF AND GO PLAY CS, what should...
I have an idea too! one for all you cunts that keep making topics about adding cs features to aq2.... ...FUCK OFF AND PLAY CS! This would be a whole new feature and not the same as in cs, if I understand SFs suggestion right you would freeze like 3s BEFORE lights camera action, this feature will ju...
Dont like the idea at all since it he removes the skill in beeing able to locate yourself knowing the nmys spawn in just a matter of second. Still this might be a good thing to even out the maps and clans such my own clan j would not have so much advantage of for example playing c2 as we played for ...
- Wed Nov 01, 2006 9:56 am
- Forum: Clans & Players
- Topic: <RA> Red Army
- Replies: 70
- Views: 5032
- Wed Nov 01, 2006 7:32 am
- Forum: General
- Topic: What´s your oppinon on mouse configs?
- Replies: 21
- Views: 1606
- Tue Oct 31, 2006 10:18 am
- Forum: Client, Server and Anticheat Talk
- Topic: Three new servers!
- Replies: 47
- Views: 2842
- Sun Oct 29, 2006 6:23 pm
- Forum: General
- Topic: 4 teh danes
- Replies: 50
- Views: 2435
- Mon Oct 16, 2006 6:59 am
- Forum: General
- Topic: New Short AQ2 commercial by #E-Reality: Gravity
- Replies: 23
- Views: 1223
- Thu Sep 28, 2006 3:08 pm
- Forum: Client, Server and Anticheat Talk
- Topic: Anticheat hashlist for AQ2
- Replies: 42
- Views: 2069
- Tue Sep 26, 2006 7:13 am
- Forum: Clans & Players
- Topic: FEAR!!!!
- Replies: 133
- Views: 6519
The campy gameplay is more important for the cup imo. By making this public and leaving it without a statement from the cup-administration it's a bad example for other matches. Gameplay like this should be punished in a cup. As I can see at some other posts in this thread I might not be the only on...
- Thu Sep 21, 2006 7:13 am
- Forum: General
- Topic: [MM]aq2lite 1.34 installer - try it out and give feedback
- Replies: 26
- Views: 2002
- Sun Sep 17, 2006 9:35 am
- Forum: Double Elimination Cup
- Topic: Qualifications thread!
- Replies: 3
- Views: 1297
Qualifications thread!
Qualification games are announed at homepage http://decup.eeas.no Be sure knowing the rules and so on if your clan is playing these games, Rules both at "Rules" in menu and on "Matches" on homepage. Comments etc, feel free. REMEMBER: some of the clans has to play 2 matches, so do...
- Thu Sep 14, 2006 3:38 pm
- Forum: Double Elimination Cup
- Topic: DM FLAGS
- Replies: 16
- Views: 2823
well really, 256 gives spawn advantages on some maps and what i know it is really no good things with 256, except it is oldschool. and on DC it removes a sucky spawn? YES but it adds 10 new bads ones. Im frustrated over ppl wanting to play with 256 anymore it was ages ago when ppl didnt know, 768 go...