Search found 68 matches

by Cnnlngs
Wed May 24, 2006 9:34 pm
Forum: General
Topic: A Movie about AQ2
Replies: 39
Views: 1093

great! lmao with the last two clips!
hilarious...
by Cnnlngs
Wed May 24, 2006 6:43 pm
Forum: General
Topic: A Movie about AQ2
Replies: 39
Views: 1093

downloading...

i laughed a lot with "a movie about stuff", great job :D
by Cnnlngs
Wed May 24, 2006 6:34 pm
Forum: Level Design & Editing
Topic: AK's stats script modified
Replies: 8
Views: 125

Yes, I've missed that one kick msg, thanks. I've made few small additions into the script, but I've forgot to update them on the web site. I might include a suicide counter to the next version in some form too. :) but there's one trigger that disturbs me: "$name melted" when that ever hap...
by Cnnlngs
Sun May 21, 2006 9:23 am
Forum: Level Design & Editing
Topic: AK's stats script modified
Replies: 8
Views: 125

thanks, i didn't noticed that O_o also i'm adding "inc $counter_totalkills -1" for each time that you kill urself //// Death triggers trigger " if $counter_roundover == 0 then inc counter_totalkills -1 ; counter_death" "$name sank like a rock" trigger "if $counter_...
by Cnnlngs
Sat May 20, 2006 10:06 am
Forum: Level Design & Editing
Topic: AK's stats script modified
Replies: 8
Views: 125

no problem. // Hits, falls and bandage triggers trigger " if $counter_roundover == 0 then inc counter_totalkills -1 ;if $counter_roundover == 0 then inc counter_falls" "$name plummets to * death" trigger "if $counter_roundover == 0 then inc counter_totalkills -1;if $counter_...
by Cnnlngs
Fri May 19, 2006 3:30 pm
Forum: Level Design & Editing
Topic: AK's stats script modified
Replies: 8
Views: 125

AK's stats script modified

hi. since it seems AK is gone i made some small adjustments to his script: - now the script substracts 1 frag from the total kills (as in real aq2) when you fall (including when you fall in mesto) and when you kill a teammate - added the missing kickfrag trigger the code below is the default AK scri...
by Cnnlngs
Wed May 17, 2006 8:48 pm
Forum: Level Design & Editing
Topic: sniper script
Replies: 38
Views: 1248

set sensitivity 6 alias rst "bind KP_ENTER 2x; reset m_pitch; reset m_yaw" alias bck "rst; lens 1" alias 1x "bind KP_ENTER 2x; reset m_pitch; reset m_yaw; lens 1" alias 2x "bind KP_ENTER 4x; m_pitch 0.0075; m_yaw 0.0075; lens 2" alias 4x "bind KP_ENTER 5...
by Cnnlngs
Mon Apr 24, 2006 7:17 pm
Forum: Client, Server and Anticheat Talk
Topic: Current Q2 client developers
Replies: 7
Views: 84

Current Q2 client developers

It's been a while since nocheat died, so i would like to know if the people that are currently working on q2 client projects have thought about developing a brand new anti-cheat. Right now in the chilean aq2 community cheaters are a real pain in the ass, & i don't doubt that it's a inter-communi...
by Cnnlngs
Sat Apr 22, 2006 12:14 pm
Forum: Level Design & Editing
Topic: question about binds... aliases.
Replies: 12
Views: 190

question about binds... aliases.

i noticed that when you have more "complex" aliases like:

alias asdf "say blah; disconnect; quit"

the order of the commands matter, so the last command written is actually executed first... or not?

any opinions?
by Cnnlngs
Tue Apr 11, 2006 3:57 pm
Forum: General Chat
Topic: Questions and Answers
Replies: 11
Views: 282

Re: Questions and Answers

Q.1: Why do you think these so called "violent shooters" (FPS, Action Shooters, etc.) entertain so much? And how's in your case? Well, i remember i started playing FPSs when a friend made me a copy of Doom in floppy disks. I played it a lot because sometimes i felt the adrenalin pumping w...
by Cnnlngs
Tue Apr 04, 2006 5:45 pm
Forum: Level Design & Editing
Topic: Useful scripts
Replies: 106
Views: 4025

also, if you fall in mesto ("$name was in the wrong place" i think it is), the script still counts teh frags as if you had not fallen
by Cnnlngs
Sun Apr 02, 2006 9:26 am
Forum: Client, Server and Anticheat Talk
Topic: what is this? aprq2 1.19 :O
Replies: 5
Views: 88

My guess is that it works like in a bash script... if you put a variable inside text you need to have braces around it ( {} ) in order for the variable to be recognized.
yeah you're right ${firstword}head :D
thanks :P
by Cnnlngs
Sat Apr 01, 2006 7:53 pm
Forum: Client, Server and Anticheat Talk
Topic: what is this? aprq2 1.19 :O
Replies: 5
Views: 88

what is this? aprq2 1.19 :O

-r1q2 text${var}text scripting support.
[/code]
by Cnnlngs
Sat Apr 01, 2006 1:57 pm
Forum: Level Design & Editing
Topic: Useful scripts
Replies: 106
Views: 4025

another word for AK: the other day i kicked a bloke to death, but your uber script didn't counted it as a frag; so in the upper right corner of my screen there where 11 frags, but in the console (mapstats) there were only 10 :shocker: be sure to add that for the next version :D keep up the good work!
by Cnnlngs
Sat Apr 01, 2006 10:53 am
Forum: Level Design & Editing
Topic: Useful scripts
Replies: 106
Views: 4025

great! :D thx a lot :dork: