Search found 69 matches

by Vermin
Wed Sep 12, 2007 5:15 am
Forum: Level Design & Editing
Topic: New texture collection (Updated 22.12.2007)
Replies: 8
Views: 193

The first post is now updated.. textures for tequila have been added.

22.12.2007: textures for bomba2 and plaza3 have been added.
by Vermin
Sun Aug 26, 2007 3:26 pm
Forum: Map releases
Topic: Cliff2; After Eruption. [NEW MAP]
Replies: 13
Views: 485

Well sometimes irl we refer to McCree as Nasse. I'm not exactly sure from where he caught that one onto himself but at least Piglet from winnie the pooh isn't called that here in Finland, we call him Nasu. The only other Nasse that I know in Finnish is Nasse-setä
by Vermin
Wed Aug 22, 2007 11:37 am
Forum: Map releases
Topic: Cliff2; After Eruption. [NEW MAP]
Replies: 13
Views: 485

Cliff2; After Eruption. [NEW MAP]

Alrighty then, about half a year after the idea was presented it's finally ready. The project was started somewhere around january or february of this year after some crazy talk while, well, being not so sober. So in a nutshell it's a new version of cliff2, which I hope would be even less merciful t...
by Vermin
Wed May 30, 2007 5:17 am
Forum: Level Design & Editing
Topic: New texture collection (Updated 22.12.2007)
Replies: 8
Views: 193

New texture collection (Updated 22.12.2007)

I took textures for this collection from various different sources and if there were more than one option of the same texture, I tried to pick the best one at least according to my own tastes. I've also tried to keep the new textures that I've made close to the original look for the most part. Due t...
by Vermin
Sat Apr 21, 2007 8:39 am
Forum: Client, Server and Anticheat Talk
Topic: FINLAND!!!!!!!!!
Replies: 106
Views: 3053

Nice options in this poll.. well I thought about sharing my opinion why I'm not using this anticheat module. 1. It doesn't like some of my modifications (SOF2 death/pain sounds, Barret sniper rifle from terror quake, darkened ctf-skins). Well, barret might already be supported but those ctf-skins an...
by Vermin
Fri Mar 09, 2007 1:08 pm
Forum: Map releases
Topic: Btunnel - [NEW MAP]
Replies: 17
Views: 907

Well it seems kinda nice but I'm afraid that cws would be quite annoying to play on that map as it seems to be with most of the indoor maps. Depends on the teams who are playing of course. Would be great in a weapontypewar for a hc map for example. Then about textures... I don't mean to whine and th...
by Vermin
Wed Feb 28, 2007 11:41 am
Forum: Client, Server and Anticheat Talk
Topic: #Catch-Gamer
Replies: 405
Views: 12708

Well atm. you do get kicked from cg with original files. At least sound\doors\dr1_strt.wav is checked according to some other sound file than the original, which is also louder than the original. Ain't this a serious case of forcing ppl to cheat? ;) And this is the pak which allowed me to enter the ...
by Vermin
Sat Jan 20, 2007 12:23 pm
Forum: Level Design & Editing
Topic: Red Velvet pak (hi-res, updated 13.09.2007)
Replies: 33
Views: 976

nice pak: got the following problems tho ! Can't seem to find a way to make it look decent with the resolution, I might've messed too much with my own config, the screen "crumbles" if I turn the resolution up a notch. Care to upload ur cfg Vermin ? Or is the one on aq2world.com updated, i...
by Vermin
Sat Jan 20, 2007 12:03 pm
Forum: Level Design & Editing
Topic: Red Velvet pak (hi-res, updated 13.09.2007)
Replies: 33
Views: 976

nice pak: got the following problems tho ! Can't seem to find a way to make it look decent with the resolution, I might've messed too much with my own config, the screen "crumbles" if I turn the resolution up a notch. Care to upload ur cfg Vermin ? Or is the one on aq2world.com updated, i...
by Vermin
Wed Jan 17, 2007 9:31 am
Forum: Level Design & Editing
Topic: Red Velvet pak (hi-res, updated 13.09.2007)
Replies: 33
Views: 976

Red Velvet pak (hi-res, updated 13.09.2007)

So I made some icons & menus etc. to go with the hi-res weapon skins pak which I posted here before. Since almost all the pictures have been replaced you can't see everything in those 2 screenshots. And because these pictures have been made with a bigger resolution than default they look like sh...
by Vermin
Thu Dec 21, 2006 9:05 pm
Forum: Level Design & Editing
Topic: Hi-res weapon textures
Replies: 46
Views: 1061

Yeah, I'll say that I'm sorry over here too. I didn't know that the original .pak where I got the RQ3 items was being distributed without a permission so I just edited the skins and re-distributed it. Luckily I posted my stuff on aq2zone.com forums too where they said that they haven't given the per...
by Vermin
Sat Dec 02, 2006 10:54 am
Forum: Level Design & Editing
Topic: Hi-res weapon textures
Replies: 46
Views: 1061

Very nice work! Any toughts on the grenade? And whenever you get bored, please do items as well! :D Keep up :tup: Well you got the grenade already and I'm not gonna do any items since these ones from reaction quake3 are nice enough (there isn't any ammunition in this pic but those have been replace...
by Vermin
Fri Dec 01, 2006 10:46 pm
Forum: Level Design & Editing
Topic: Hi-res weapon textures
Replies: 46
Views: 1061

Hi-res weapon textures

I grew bored of waiting for someone to make decent weapon skins for this game. Sure, some have made "32-bit" weapon skins but all they did was raise the color depth. With .png, .jpg etc. textures the whole idea is that you can make the resolution bigger, for instance 2x the original resolu...
by Vermin
Thu Feb 23, 2006 5:10 am
Forum: Level Design & Editing
Topic: Are there any Western maps around?
Replies: 10
Views: 357

Da Juan I guess you mean crimson. But the bunkers made from concrete, the HMMWV and the Leopard 2A5 tank kinda make the "western" feeling disappear :?
by Vermin
Sat Apr 09, 2005 5:53 am
Forum: General
Topic: Hellow I return to action quake 2
Replies: 16
Views: 378

/me after 9 months! :shock: