Search found 69 matches

by Vermin
Sat Mar 12, 2005 7:03 am
Forum: Suggestions & Comments
Topic: Website: Need for improvement?
Replies: 52
Views: 2368

Well one thing pops into my mind. You could make a section into the page where would be some grand old matches (not just any matches, like some old league and cup finals and such) with links to demos of the match, a new report of it made by someone neutral who has watched the demos and accepted them...
by Vermin
Sun Dec 26, 2004 3:27 pm
Forum: Level Design & Editing
Topic: teh nMMC
Replies: 52
Views: 2054

I wouldn't place change in the top3 simply because it has way too high r_speeds (+2k). But maybe I just have way too old pc... and at least linux ppl might have some problems after installing dose since all of its textures are written in uppercase (All maps should have everything in lowercase except...
by Vermin
Wed Dec 22, 2004 7:55 pm
Forum: Level Design & Editing
Topic: Retexture: Airport
Replies: 24
Views: 872

alekchi wrote:great, great job!

edit: use gl_modulate trix to get blueskin viewable!
gl_modulate 0.5
vid_restart
gl_modulate 3.9
and be sure to have gl_dynamic 0, or else it will be quite fucked up.
Well that's cheating :?
by Vermin
Fri Oct 15, 2004 6:27 pm
Forum: Level Design & Editing
Topic: Which maps are you not able to play?
Replies: 42
Views: 1135

There are lots of maps that have way too high r_speeds values at least from my point of view. With my pc (500mhz, 128mb, voodoo3 3k) r_speeds values which go over about 1100-1300 mean that I have much less than 40fps. For comparison cliff2's max. r_speeds value is something under 900 if I remember r...
by Vermin
Sat Sep 18, 2004 7:56 am
Forum: Fun Forum
Topic: A few txts
Replies: 9
Views: 255

A few txts

http://gamma.nic.fi/~ptipmi/Finland.txt
http://gamma.nic.fi/~ptipmi/finn.txt
http://gamma.nic.fi/~ptipmi/April.txt

Found these old txts somewhere and thought that maybe i should pass 'em around.
by Vermin
Fri Sep 03, 2004 1:48 pm
Forum: General
Topic: Map ideas, anyone?
Replies: 53
Views: 1817

by Vermin
Sat Aug 14, 2004 5:46 am
Forum: General
Topic: #summercup.aq2
Replies: 40
Views: 1062

Uu, mountain got into a cup :shock: Too bad that im in teh army so Im not playing aq2 for a while.. or ever again.
by Vermin
Tue May 25, 2004 1:14 pm
Forum: Map releases
Topic: New map - Crimson Dunes
Replies: 21
Views: 844

Krhm.. Da Juan.. weren't u supposed to be studying for your final exams this week or something? ;)
by Vermin
Mon May 24, 2004 11:42 am
Forum: Map releases
Topic: New map - Crimson Dunes
Replies: 21
Views: 844

Well the map is already in DuraWorks servers: 217.112.240.96:29000 217.112.240.96:28000 217.112.240.96:27000 And it should get into eDome (and maybe playtrix at the same time) along with my previous map mountain and many other maps when Moose gets the servers updated. Don't know about DA main or bt ...
by Vermin
Sun May 23, 2004 2:13 pm
Forum: Map releases
Topic: New map - Crimson Dunes
Replies: 21
Views: 844

New map - Crimson Dunes

So we made a new map with Florine. The zip is about 8mb because of all the hi-res textures which are meant to be used with this map. Just type gl_ext_palettedtexture 0 with NoCheat or gl_replacewal 1 with Aprquake and you'll get a lot more eyecandy. If you count the time used on textures also it too...
by Vermin
Mon May 17, 2004 6:13 am
Forum: Clash of the Titans
Topic: Winner?
Replies: 15
Views: 1065

I place my bet on j since M.I can't raise their pings with serverchoice :)
by Vermin
Tue Apr 27, 2004 6:59 am
Forum: General
Topic: llsound 1 and lag
Replies: 36
Views: 609

maybe a bit off topic, but i just feel like saying that lowlag sounds are the invention of the devil :P i feel that it is impossible to hit with it, not because it makes the game lag, but because they sound "wrong", and sounds in the wrong places makes it hard to know what's really going ...
by Vermin
Sat Apr 24, 2004 12:30 pm
Forum: Level Design & Editing
Topic: nice cliff2
Replies: 25
Views: 461

Da^JuaN wrote:It looks awesome at least. Although i will have like 10fps if i should play with those amazing textures ;)
High quality textures don't affect fps in any way.
by Vermin
Thu Apr 15, 2004 6:31 am
Forum: General
Topic: Best Clan On Map
Replies: 222
Views: 7559

Oh come on already... it was played on barrysworld :) Hmm... best clan on a map. I guess you guys mean on an average level since any clan can suck any map at any time :) At this point I don't see anyone being totally supreme on any map. Maybe that time comes when some good clan pics a new homemap wh...
by Vermin
Thu Apr 15, 2004 5:35 am
Forum: General
Topic: DMFLAGS - THE POST
Replies: 31
Views: 961

vermin: not really, they who play with 256, won't get a "wtf". cuz with 768 you have all the same spawns as 256,just without the close spawns. iler wrote: but I really don't get why the non-finnish ppl(SOME that is) complain on it, cuz none of the teams get's an advantage and they will st...