Since this thread is alive again, I just have to make the most of it and show off my new dualscreen setup To the left a widescreen 21" Samsung 215TW, and to the right my older 17" Samsung 173p plus \o/
http://www.abo.fi/~cbjorkel/desktop3.jpg
Search found 695 matches
- Sun Oct 29, 2006 2:41 pm
- Forum: General Chat
- Topic: Desktop thread
- Replies: 298
- Views: 17385
- Wed Oct 25, 2006 1:44 pm
- Forum: Map releases
- Topic: desethouse - [NEW MAP]
- Replies: 21
- Views: 2082
That's another reason why I don't like mixes that much, it's like stealing :) ( please, no flames, it's an exhagguration :D) bunnyboy mentioned something about stealing :] he stole what? Cant see none stolen shiz To clarify, since it apparently didn't strike home with everyone :) I'm not that fond ...
- Tue Oct 24, 2006 2:28 am
- Forum: Map releases
- Topic: desethouse - [NEW MAP]
- Replies: 21
- Views: 2082
Agree with the above. Personally I'm not in favour of mixes either... If it feels like another map, it's too close to that map imo. Of course you'll always have the mappers personal style, and that's a totally different thing imo. I love the fact that when I load up a map by Flunx or Wiz (f.ex.), I ...
- Thu Oct 19, 2006 11:44 am
- Forum: Level Design & Editing
- Topic: New bsppack version!
- Replies: 3
- Views: 133
And since yet another bug was found and fixed, do download the latest version from http://www.nrgizer.com/apps/BSPPack.zip. Check the thread http://forums.aq2world.com/viewtopic.ph ... 5&start=30 and/or the readme for more info.
Over and out.
-NRG
Over and out.
-NRG
- Thu Oct 19, 2006 11:35 am
- Forum: Level Design & Editing
- Topic: BSPPack - ending your packaging worries? [UPDATED]
- Replies: 34
- Views: 1248
Now everything seems to be working again. Haven't gotten hold of anyone using winzip to confirm that the new version still works ok on winzip, but I haven't touched that code again, so I hope that no freak of nature (code?) messed that one up again. Get the new version 1.33 at the same place, the .z...
- Wed Oct 18, 2006 3:07 pm
- Forum: Level Design & Editing
- Topic: BSPPack - ending your packaging worries? [UPDATED]
- Replies: 34
- Views: 1248
Hmm... this fix made another bug come into the limelight, and I've yet to fix that one, since I cannot reproduce this error myself. It's tedious work trying different fixes, and then repackaging, sending out to the tester, and then redoing the bughunt, but I'll try to get this done asap. In the mean...
- Tue Oct 17, 2006 10:44 am
- Forum: Level Design & Editing
- Topic: New bsppack version!
- Replies: 3
- Views: 133
Oh, and I'll be grateful if someone that had problems before could try an archive created by BSPPack on a windows machine, could actually confirm that this fix works. I know that it winzip now opens files created on my linux, but since I don't have a windows machine anymore, I am not 100% sure that ...
- Tue Oct 17, 2006 9:44 am
- Forum: Level Design & Editing
- Topic: New bsppack version!
- Replies: 3
- Views: 133
New bsppack version!
Since stickys are often hard to spot (when updated) I'll put this notice here as well so that you trolls actually see it, and update your versions (and tell me if it works or not) See the last post (by me) in this thread for more info:
http://forums.aq2world.com/viewtopic.ph ... 5&start=30
http://forums.aq2world.com/viewtopic.ph ... 5&start=30
- Tue Oct 17, 2006 9:39 am
- Forum: Level Design & Editing
- Topic: BSPPack - ending your packaging worries? [UPDATED]
- Replies: 34
- Views: 1248
Hey, I have another (small) update to BSPPack, that should fix the problem that people are experiencing with newer WinZip versions (as well as the integrated .zip support in winxp) It's still weird that not all .zip applications choke (or alternatively work) on the old bsppacked files. Oh well, here...
- Fri Oct 13, 2006 2:05 am
- Forum: Level Design & Editing
- Topic: What do I need to start mapping?
- Replies: 8
- Views: 280
GtkRadiant (or QeRadiant) http://www.qeradiant.com QuArK http://quark.planetquake.gamespy.com/ WorldCraft: http://www.fileplanet.com/44990/40000/fileinfo/WorldCraft-v3.3 (anyone got a better worldcraft mirror? and also, is that a q2 version?) Tread3D: http://tread.planetquake.gamespy.com/ Anything b...
- Thu Sep 21, 2006 2:22 am
- Forum: Fun Forum
- Topic: Crazy pupil
- Replies: 11
- Views: 523
- Mon Aug 28, 2006 2:13 am
- Forum: General
- Topic: +ActionQ2 R3volution+
- Replies: 72
- Views: 4420
- Wed Aug 02, 2006 11:43 am
- Forum: Map releases
- Topic: Castle64,Pub - [NEW BETA/PREVIEW]
- Replies: 8
- Views: 224
You should always ALWAYS do a full vis on a map that you're going to release. As for lowering compile times, read up on hint brushes, and detail brushes. A good place to start is the q2 tutorials at http://www.gamedesign.net What are Detail brushes and when should I use them? Detail brushes are used...
- Thu Jul 27, 2006 12:59 am
- Forum: Map releases
- Topic: Radar - [NEW MAP]
- Replies: 29
- Views: 1062