Search found 93 matches
- Wed Jun 08, 2005 2:48 am
- Forum: Games & Mods
- Topic: Nexiuz
- Replies: 2
- Views: 92
- Mon May 23, 2005 12:42 am
- Forum: Games & Mods
- Topic: Quake 4 Official Trailer
- Replies: 20
- Views: 784
- Sun May 22, 2005 2:35 pm
- Forum: General
- Topic: AQ2 Download
- Replies: 16
- Views: 764
I guess I should make it clear enough in my site that install doesn't include original q2 textures :) And indeed I won't add those textures because of legal issues. Once I got message that base.bsp wasn't freely distributable file so I deleted it from install. I have actually made some sort of next ...
- Mon May 09, 2005 11:15 am
- Forum: General
- Topic: AQ2 FOC TOURNAMENT 2005 sign-up
- Replies: 1
- Views: 39
AQ2 FOC TOURNAMENT 2005 sign-up
Sign-up is starting now. Read following before you sign-up: -After all clans have made their registeration ( ends 16th of may YES, only week) clans will be seeded by last years standings and latest activity/skill/etc -If more than 16 clans sign-up then there is elimination tournament (details later)...
- Tue Apr 12, 2005 5:23 pm
- Forum: General
- Topic: Lagg Problems
- Replies: 13
- Views: 265
- Sun Mar 20, 2005 4:51 pm
- Forum: Map releases
- Topic: spacedome - [NEW MAP]
- Replies: 17
- Views: 777
- Sun Mar 20, 2005 2:37 am
- Forum: Map releases
- Topic: spacedome - [NEW MAP]
- Replies: 17
- Views: 777
I have slight problem with this now. I have fixed spawnpoints for both teams and info_player_start (or info_deathmatch_start) placed on map that is required for it to load. But here's the trick: TNG has made so that info_player_start and info_deathmatch_start spawns BOTH teams and it can't be disabl...
- Fri Mar 18, 2005 7:57 am
- Forum: Map releases
- Topic: spacedome - [NEW MAP]
- Replies: 17
- Views: 777
- Fri Mar 18, 2005 2:00 am
- Forum: Map releases
- Topic: spacedome - [NEW MAP]
- Replies: 17
- Views: 777
spacedome - [NEW MAP]
Download here: http://action.marsmodule.com/misc/aq2ctf_spacedome.zip *THIS MAP HAS SERIOUS BUG AND I WILL BE FIXING IT. THANKS TO PLAYTESTING IT WAS FOUND* Here is my first ctf map for aq2. There is still loads of problems not solved like bit of z-fighting, leg damages, etc. Textures are basic base...
- Thu Mar 10, 2005 10:40 am
- Forum: Level Design & Editing
- Topic: CTF MAPS NEEDED!
- Replies: 4
- Views: 88
- Sat Feb 26, 2005 5:10 am
- Forum: General
- Topic: topfraggers!
- Replies: 67
- Views: 2949
I have 1003 screenshots starting from april 2002. From what I went through I liked this one:
http://action.marsmodule.com/misc/2004- ... an3_03.jpg
Though once I got 12 in 1min in urban3. But other team was total n00b
Too bad everyone quit soon after this shot. I wonder why...
-Rallu
http://action.marsmodule.com/misc/2004- ... an3_03.jpg
Though once I got 12 in 1min in urban3. But other team was total n00b
Too bad everyone quit soon after this shot. I wonder why...
-Rallu
- Fri Dec 17, 2004 3:33 pm
- Forum: Fun Forum
- Topic: shuriken!!!
- Replies: 10
- Views: 308
- Thu Dec 16, 2004 6:10 am
- Forum: Hardware & Software
- Topic: Problems with ATI Radeon 9600
- Replies: 3
- Views: 69
- Wed Dec 01, 2004 1:33 pm
- Forum: General Chat
- Topic: Christmas avatars
- Replies: 39
- Views: 1446
- Sun Nov 21, 2004 7:35 pm
- Forum: General
- Topic: Action Quake 2 Standalone
- Replies: 12
- Views: 652