Disabling 32bit textures

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Da^JuaN
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Disabling 32bit textures

Post by Da^JuaN »

Since im having a crappy 3dcard, i was wondering if i could disable or enable 32bit textures in nocheat. I mean, on certain maps my fps are reduced by 30-50%, but on other maps i dont get fps drops. So is there a command for?
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Mjr
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Post by Mjr »

play with vid_ref "gl" for the old textures

play with vid_ref "ncgl" for 32bit textures.

i think :)
Da^JuaN
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Post by Da^JuaN »

Im playing 3dfx, so thats out of the question ;)
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MadWolf
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Post by MadWolf »

Hmm, I'm no expert but try mixturing with these, replacewal, replacepcx thingies :)
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Post by Hawk »

I'm no expert either, but you could just try removing the .tga texture files from your action folder? :)
Da^JuaN
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Post by Da^JuaN »

Well, what i actually meant was.. that crimson (the map by vermin) overwrote some urban2 textures, which i didnt want ;)

and.. in deepcanyon some textures make me drop fps but those are the same as in tj (some of them), cause if i would remove them, i get 8bit threes in tj for example, in tj they dont lag.. cause its a small area, just the threes.. but in deepcanyon its a bigger area.

So on certain maps i would like to disable them.
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Den
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Post by Den »

upgrade ur p00ter
There's a chopper coming in 3 days and there's a katana on top of the cafe and that's all you need to know
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Flunx
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Post by Flunx »

The textures that really affect your FPS are the see through high resolution textures. i.e. water, fences and fancy smoke.
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Post by Hawk »

tbh the tga textures on tj are a bit to strong, if you just want the tga trees, keep the tree textures and remove the rest? :D
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