Help with "sv_strafejump_hack"

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W1lco
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Help with "sv_strafejump_hack"

Post by W1lco »

I read that "helping ppl to set up r1q2ded "

and then resumed to:


Coming soon in b1500+:

sv_strafejump_hack [0/1]
Set to 1 to disable the code that limits strafe jumping at high FPS. Will cause prediction misses on the client.

so.. is there any command that makes .. LOOK UP.. that one.. .. well ? :)
impressiVe
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Post by impressiVe »

erst0r :bday:
nice
Ohlolol fragged again :/
W1lco
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que ?

Post by W1lco »

wrote : erst0r
nice

QUE?!?!??!? i want to know how i can get that "under 100fps jumping feeling" without having less then 100fps that , that .. server ver? ? ? the main topic was al about.. someone know howto make that ?
imeiz
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Post by imeiz »

as it says: coming soon ;p
Sync' imeiz - AQ2Suomi & AQ2World forum moderator, part-time TATM-writer
Trmmr
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Post by Trmmr »

I used cl_maxfps 60 while testing the client/server, and my jumps worked as they were supposed to, yet my fps was clearly above 60, and the fps counter showed what I believe to be the highest fps that I could possibly get atm.
So you might want to try using a low cl_maxfps :I
Haudrauf
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Post by Haudrauf »

hm... on r1q2 (client) the fps are separated from the networking - unlike any other q2-client.

cl_maxfps is for the networking part .. so, 35 should be fairly enough :)
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impressiVe
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Post by impressiVe »

W1lco uses Ratbot :D
Ohlolol fragged again :/
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