lol Birdie great map! So many greeeeeeeeeeeeeat jumps Took me a while to get over with. This is great for Q2JumpMod outhere :>
gg once again
New map, once again.
Moderators: Moderators, Mappers
I tried it first in the mod jump (the one with checkpoint and stuff). But it was pretty difficult, at the beginning I had some problems in the first level -the floor and all was like 'sticky', but a restart of q2 fixed it- and then I was trying the 3rd level and was a spawn-platform that f%cked my impulse all the time, so I stop the jumping.
Then I saw imeiz' demo and there was not the spawn-platform... so I think later I will try it with the JMod (the one imeiz' used; the one with speed meter and stuff).
Congratz birdie, quite a hard work you did! cheers
Caracol
Then I saw imeiz' demo and there was not the spawn-platform... so I think later I will try it with the JMod (the one imeiz' used; the one with speed meter and stuff).
Congratz birdie, quite a hard work you did! cheers
Caracol
Ne quid nimis.
Morpher: http://www.geocities.com/pulunautti/pgjumpdemos.zip
Ps. Check the filenames, 7th room is in 3 parts and I didn't want to share 8th room's secrets ;)
Pps. Imeiz: your demo made me laugh 54 minutes in straight :D
Ps. Check the filenames, 7th room is in 3 parts and I didn't want to share 8th room's secrets ;)
Pps. Imeiz: your demo made me laugh 54 minutes in straight :D
When the dove came..
oh cmon :D why was that? i mean, i wasn't on the zone, but please :D btw, there's a way out of the water between the fckin huge ramp and the other one? :D (and yeah, i did some funky shit with teleporter set etc BD)birdie wrote:Pps. Imeiz: your demo made me laugh 54 minutes in straight :D
Sync' imeiz - AQ2Suomi & AQ2World forum moderator, part-time TATM-writer