Forum for all new beta and released maps!
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Beavisss
loses a vital chest organ
Posts: 531 Joined: Sun Jan 04, 2004 5:27 pm
Location: ru
Contact:
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by Beavisss » Fri Jul 08, 2005 5:46 am
Name : Summerplace
Author : Me
Screens :
Download
Imeiz's Place
Sanituuuuu's Place
Credits :
Sanity: for testing and suggestions.
Puluh: For suggestions.
Kurupt, Flunx, Jab, Mutant and few more. For beta testing. Thanks to them I've fixed few errors.
EDIT
Probably if you are a linux user, You will have a problem with qfraggel_GT_barrel_body and qfraggel_GT_barrel_top textures missing.
Just try to rename GT to gt.
I hope it will works!
Last edited by
Beavisss on Mon Feb 27, 2006 12:30 pm, edited 3 times in total.
Mutu
loses a vital chest organ
Posts: 525 Joined: Sun Aug 29, 2004 2:46 pm
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by Mutu » Fri Jul 08, 2005 6:25 am
Looks nice
· Catch-Gamer.no AQ2admin
sanity
was in the wrong place
Posts: 267 Joined: Sun Aug 29, 2004 1:15 pm
Location: se
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by sanity » Fri Jul 08, 2005 6:26 am
secret facility i kick0r j00 azz
edit: almost forgot; nice map
W1lco
tripped on its own grenade
Posts: 337 Joined: Sun Aug 29, 2004 2:16 pm
Location: se
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by W1lco » Fri Jul 08, 2005 6:28 am
Sure does looks fun
The colourblind
LaggizZ
melted
Posts: 151 Joined: Mon Feb 02, 2004 1:27 pm
Location: se
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by LaggizZ » Fri Jul 08, 2005 6:33 am
gj beavisss ur old goat .
hmm..
nazu
is connecting
Posts: 3 Joined: Mon Aug 30, 2004 7:57 am
Location: fi
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by nazu » Fri Jul 08, 2005 6:48 am
Go go Beaviss. 8D
Haudrauf
tripped on its own grenade
Posts: 331 Joined: Tue Aug 26, 2003 11:20 am
Location: de
Contact:
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by Haudrauf » Fri Jul 08, 2005 7:42 am
Copy paste fix for the case of the four textures
Code: Select all
cd action
cd textures/rinat
mv qfraggel_GT_barrel_body.tga qfraggel_gt_barrel_body.tga
mv qfraggel_GT_barrel_top.tga qfraggel_gt_barrel_top.tga
mv qfraggel_GT_barrel_body.wal qfraggel_gt_barrel_body.wal
mv qfraggel_GT_barrel_top.wal qfraggel_gt_barrel_top.wal
Sweet
found a way out
Posts: 207 Joined: Sun Jan 16, 2005 9:51 am
Location: fi
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by Sweet » Fri Jul 08, 2005 9:23 am
hehe.Funny.
Sweet =A=
Clavven
blew up
Posts: 182 Joined: Sun Aug 29, 2004 1:06 pm
Location: se
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by Clavven » Fri Jul 08, 2005 1:15 pm
must say... awesome map
#ovanallt.aq2
stan0x
killed itself
Posts: 407 Joined: Sun Aug 29, 2004 4:17 pm
In-game Name: stan0x
Location: Netherlands
Operating System: Windows 7, linux
Processor model/speed: i7 2600K
Memory: 16GB DRR3
Hard drive: 1 x 240GB SSD 5 x 2 TB
Graphics card: GTX470
Monitor: LG
Mouse: MX
Keyboard: Steelseries G7
Location: nl
Post
by stan0x » Sat Jul 09, 2005 3:01 am
look's fun !
#clan.fubar #narf #heks #aq2world
Clown
unpossible??!?!!
Posts: 1750 Joined: Sun Jul 27, 2003 7:38 am
Location: en
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by Clown » Sat Jul 09, 2005 5:35 am
My sister said it looks like Tomb Raider.
Girls
I don't give a shit.
Caracol
was picked off
Posts: 1152 Joined: Wed Sep 01, 2004 8:11 am
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by Caracol » Sat Jul 09, 2005 6:08 am
Looks very nice, and it gaves lots of possibilities. Although I missed some ultra-ramps when I jumped a bit on it. Maybe it's just the first impression.
But... I found some ways to the border of the map (2 ways with the help of a puppet), in which you can walk almost all the map and being able to see the inner corridors and tunnels. And I'm pretty sure there are some other 'normal' ways up.
C.
N e quid nimis .
Prinsii
was in the wrong place
Posts: 254 Joined: Sun Aug 29, 2004 1:02 pm
Location: cl
Post
by Prinsii » Sun Jul 10, 2005 11:41 am
GJ!
Very nice map, love the colours
Love is the only solution.
impressiVe
found a way out
Posts: 207 Joined: Fri Oct 22, 2004 8:56 am
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by impressiVe » Mon Jul 11, 2005 1:27 pm
yeah colours are great Beavisss :p
Ohlolol fragged again :/