
Once again you are surrounded by rock walls and fighting under the blue sky. It's larger than the previous facility map, and also differs a lot in many aspects. You have a more opened area in the middle, some good spots for the sniper, but also a terrain that gives a good boost for the other weapons. Especially if you use it in the first few seconds of the round, otherwise you have to use on of the many routes to suprise them.
I sat down and worked a bit more on detailing the level where it was needed, not only visual brushwork, but also the texture work. I like the many interesting locations you find throughout the map, also the connectivity and the opened area outside.





Deathmatch and Teamplay mode are supported.
Hope you like this map and give it a go. A worthy continue of Facility2?
Download here!