Capture The Flag mod for Action Quake II.
Moderators: arild , Maniac- , WizardExt , Moderators
arild
loses a vital chest organ
Posts: 513 Joined: Sun Jul 27, 2003 5:59 am
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by arild » Sun May 21, 2006 2:44 pm
Ok. It's been a while...
But its soon time to start playtesting the code progress and the first map.
Atm we are aiming for it within a week. Exact date and time is not yet set.
What im looking for is 10 players. Me, Genie, Wiz and Maniac + 6 others. Type in this thread if you wish to playtest ! If you got any experience from CTF type that aswell.
We are looking for serious people who can give constructive feedback.
Not just 'wow cool' or 'it sux'.
-Alex
Hapid00!!
Da^JuaN
was picked off
Posts: 1163 Joined: Sun Jul 27, 2003 1:30 pm
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by Da^JuaN » Sun May 21, 2006 2:52 pm
Depends on the day, but when im at home.. im in for it.
Got any clue how long it will take it total?
W1lco
tripped on its own grenade
Posts: 337 Joined: Sun Aug 29, 2004 2:16 pm
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by W1lco » Sun May 21, 2006 3:25 pm
Count me in, have played Quake2CTF and alot of AQ2CTF some time ago.
But as Juanito said, Got any clue how long it will take it total?
The colourblind
fuct
is full of buckshot
Posts: 966 Joined: Thu Dec 30, 2004 2:36 pm
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by fuct » Sun May 21, 2006 3:35 pm
If im around ill be there
Evilcina
saw the light
Posts: 243 Joined: Sun Aug 29, 2004 5:37 pm
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by Evilcina » Sun May 21, 2006 3:40 pm
Count me in too!!
Stric
needs some Pepto Bismol
Posts: 730 Joined: Tue Jul 29, 2003 5:41 am
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by Stric » Sun May 21, 2006 3:42 pm
I`m always available for any kind of testing...
^stric^
Caracol
was picked off
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by Caracol » Sun May 21, 2006 3:51 pm
I'd be in. I'll confirm once the date and time are set.
Good to see some progress guys, looking forward to this.
N e quid nimis .
Den
something dur dur
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by Den » Sun May 21, 2006 3:58 pm
sign me up
There's a chopper coming in 3 days and there's a katana on top of the cafe and that's all you need to know
arild
loses a vital chest organ
Posts: 513 Joined: Sun Jul 27, 2003 5:59 am
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by arild » Sun May 21, 2006 4:15 pm
well. we are going to do some sort of internal testing first... after that sometime.
And since its our first playtesting I would guess it would take about 1-2 hours.
-Alex
Hapid00!!
BadWerdz
hit the ground hard, real hard
Posts: 83 Joined: Sat Mar 26, 2005 6:22 am
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by BadWerdz » Sun May 21, 2006 11:58 pm
if I'm sober enough to type I'm allways willing to help out.
you know where to find me
Proud member of Vikings from North [Vfn] -
http://aq2.tyldum.com / #vfn
Master with mp5, sexiest aq2 player alive, 1# Ninja 2006, just some of my titles.
BeAViS
ittssaaa marrrioooo!
Posts: 1390 Joined: Wed Apr 06, 2005 5:15 am
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by BeAViS » Mon May 22, 2006 7:50 am
if you need help just call for BeAViS' at #aq2world.
if im there i will surely help
cheers
- Killing today in old fashioned way -
- Beware of Beavers -
- -
Janner
found a way out
Posts: 200 Joined: Tue Mar 08, 2005 12:09 pm
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by Janner » Mon May 22, 2006 8:46 am
Sounds good, I'm in. My IRC nick is Janner
Nozaki
blew up
Posts: 189 Joined: Sun Sep 05, 2004 3:43 am
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by Nozaki » Mon May 22, 2006 8:50 am
I'm always in.. but guess u got nuff ppl
have played some AQCTF trought the years ^^
arild
loses a vital chest organ
Posts: 513 Joined: Sun Jul 27, 2003 5:59 am
Location: se
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by arild » Mon May 22, 2006 12:59 pm
We dont have enough people. We will handpick the ones we want
so keep posting.
-Alex
Hapid00!!
VaLiNoR
is connecting
Posts: 19 Joined: Fri Apr 29, 2005 5:04 pm
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by VaLiNoR » Mon May 22, 2006 3:37 pm
If I'm online I'm in
Only ctf experience is a little q3 ctf and aq2ctf on lans
KAakdgkasgk