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Posted: Tue May 24, 2005 7:20 am
by suds
but if you where in a server and it had 8 v 8. then the map changed and it became 6 v 6. who would get kicked, and would they ever come back?

i agree that some maps cant handle to many players

but

perhaps instead it would be possible to code some queing

so:
8 players on each team
6 playerslots per team
2 ppl have to wait until 2 ppl die in a round then they spawn

kinda like re-enforcements

BUT WHOS GONNA DO THAT?

if i could code i woulda sorted out that sword :) and added a riot shield :)

Posted: Tue May 24, 2005 9:12 am
by Haudrauf
who said life is fair?

Just kick'em out for their connections being too slow.. pitty :/

And then.. why make the effort to make it fair? Sounds like a too big effort to just counter this. So fuck it. :)

Posted: Tue May 24, 2005 11:42 am
by Mutu
Why can't it be 16 players on the server? It was 16 before, but on the matchmode servers is it 16. :roll:

Posted: Tue May 24, 2005 12:15 pm
by minchiano
minchiano wrote:Can maxclients can be changed from map to map?
If yes then can weapons be banned on/off on certain maps?

If yes to both: maps kumanru, zoo and cemal without M4 thank you very much.


And another thing. Some players tend to camp alot, some to the point where they make the 'idlesound'. Is it possible to put an autokick instead of the sound? I'd like that very much :)
Quoting myself... O_o but just to clarify myself. What I meant was that if maxclients could be changed from map to map then turning weapons on/off should be possible too which was what I really wanted to know anyway which means that my first question really had nothing to do with my sentence other than to ask my main question which was the second one. Capisch?

:shocker:

Posted: Fri May 27, 2005 2:55 pm
by Haudrauf
You just want kumanru, zoo and cemal without M4.
:) Tell your favorite server admin.

Posted: Thu Oct 06, 2005 12:09 pm
by nufan
Many new maps and new rotation on catch. Hope you'll like it. Enjoy :-)

urban2
facility2
time
cloud
p1_lightbeam
icity
assassin4
sludge1
summmerplace2
city
cliff2
monkit2
dose
riot
tokyo
plaza
urban3
hidden
mgibcity
rok

Posted: Thu Oct 06, 2005 12:23 pm
by Mutu
doh, not mgibcity :hop: :hop:

Posted: Thu Oct 06, 2005 12:57 pm
by nufan
and also, our second teamplay server have been done alot of changes with.
read more about it here;
http://forums.aq2world.com/viewtopic.php?p=33013

Posted: Thu Oct 06, 2005 2:14 pm
by Samislide
Excellent, you managed to turn the best server into the worst in a few seconds.

Posted: Thu Oct 06, 2005 3:29 pm
by minchiano
There's two of them, stick to the one you like.

Ohh yeah, you don't play any more do you?

*cough*

Posted: Thu Oct 06, 2005 11:26 pm
by Samislide
Well, this is one step closer to the real inactivity. You guys are ruining the scene. Everything we've built up these latest years is fading away, now with a speed so high it's unstoppable.

Posted: Fri Oct 07, 2005 5:10 am
by vipse
They changed the maprotation so you cant camp as much as you like devan?? ^^

Posted: Fri Oct 07, 2005 6:51 am
by .UncycleD
It's called evolving. It's something everyone must do sooner or later.

I love that new rotation.

Posted: Fri Oct 07, 2005 8:37 am
by Samislide
I don't camp more than you do. ^^

Posted: Fri Oct 07, 2005 9:14 am
by Skretch
I hate the new map rotation and im not gonna play on those.