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Posted: Thu Jan 12, 2006 10:54 am
by dudemcpek
Heheheh, newbs.

Posted: Thu Jan 12, 2006 1:21 pm
by Caracol
Well angra, you could do something like that, but it would be quite messy. Some triggers/aliases changing the cl_highlight's after certain messages, but it would only work if kill messages were standarized (f.ex., all should contain ->) to get it to work.
Messy as hell.
Maybe Maniac could come up with a different color for say_team messages (if possible). Or change the color of messages sent by someone with a certain combination or letters in his nick (most common, tag).
If it's possible, of course.

Cool that you find them useful and pasted them in your configs.

C.

Posted: Fri Jan 13, 2006 12:06 am
by veteran
how do i take triggers in the use

Posted: Fri Jan 13, 2006 4:11 am
by Picer
veteran wrote:how do i take triggers in the use
Put the commands in your config file, commonly autoexec.cfg

BANANA!

Posted: Fri Jan 13, 2006 11:03 am
by V34
Picer wrote:Put the commands in your config file, commonly autoexec.cfg
And use AprQ2
Found here

Posted: Fri Jan 13, 2006 12:50 pm
by Chris

Posted: Sat Jan 14, 2006 7:07 am
by sanity
whatif someone on the server has the same nick as you, if he kills, you'll say an enemy down? =D

Posted: Mon Jan 16, 2006 6:05 am
by sescrew
i added the commands in my cfgs (wich is not a autocfg) and it didnt work! I do use apr 1.18 :(

Posted: Wed Jan 18, 2006 10:13 am
by skmz
trigger "say_team KEYJAM!! F-CK!! SRY!!" "$name plummets to * death"

Posted: Wed Jan 18, 2006 10:28 am
by Stric

Code: Select all

trigger "say_team %T Move asshole!" "You hit your TEAMMATE *"
trigger "radioteam teamdown;say_team One m8 less :<" "You killed your TEAMMATE!"
:lol:

Posted: Wed Jan 18, 2006 11:01 am
by V34
Hehe Nice one.
Is it used often ?

Posted: Thu Jan 19, 2006 2:40 am
by stan0x
skmz wrote:trigger "say_team KEYJAM!! F-CK!! SRY!!" "$name plummets to * death"
must be

Code: Select all

"say_team KEYJAM!! F-CK!! SRY!!" "$name plummets to * death"

Posted: Thu Jan 19, 2006 7:08 am
by Cnnlngs
hello, i've made a thread before 'bout this (http://forums.aq2world.com/viewtopic.php?t=1936) & mikuza made a site for triggers & stuff, but i noticed a problem (that's included in those triggers caracol posted) that when you changed your name, or someone else does, it triggers the binds (like %K etc..), so i made a new one that works for every weeapon and you won't get upset again when that happens:

Code: Select all

trigger "fragg" "*lunch*$name$*"
trigger "fragg" "*against $name$*"
trigger "fragg" "*of $name$*"
trigger "fragg" "*via $name$*"
trigger "fragg" "*after $name$*"
trigger "fragg" "*ate $name$*"
trigger "fragg" "*thanks*$name$*"
trigger "fragg" "*underestimated $name$*"
trigger "fragg" "*accepts $name$*"
trigger "fragg" "*from $name$*"
trigger "fragg" "*caught $name$*"
trigger "fragg" "*see $name$*"
trigger "fragg" "*feels $name$*"
trigger "fragg" "*remove $name$"
trigger "fragg" "*by $name$*"
where "fragg" is
alias fragg "%K... blah blah etc"

i just removed the word "to" (asdf changed his name to..)

oh & btw here0s another for when you hit someone

Code: Select all

trigger "jit" "*has a Kevlar*AP*"
trigger "jit" "You hit*"
again, "jit" is alias jit "blahahlbuj"

but i made it just for the sniper (the kevlar one), cause when i hit someone with mp5 or m4, it keeps flooding with the message.
but still happens with the 2nd one.

shti, long post, sorry.

Posted: Thu Jan 19, 2006 11:16 am
by cloN

Code: Select all

trigger "radioteam cover;say_team Bandaging! [%H]" "You've started bandaging"
B>

Posted: Thu Jan 19, 2006 2:19 pm
by nemesis
Cara I think its missing flying knife in teh head trigger... :oh: