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Posted: Sun Jul 16, 2006 2:44 pm
by FooQ
heh sorry Football, Ive been livin in Australia and now the USA too long

m3s are lame
leg dmg from autos in CTF is a bastard
and leg dmg in AQ2 soccer is the equivalent of a nasty tackle

so there

and yeah Im gonna update the map make a better lookin map maybe with a small stadium look and more spawns for those that use DM to play

Posted: Sun Jul 16, 2006 4:10 pm
by Flunx
It's an old idea which I do believe has been done before. Funny none the less.
I think it's too basic and as others have said, I too would like to see it a bit more detailed.

Keep up the mapping :)

oh, and check out the basketball mod for Q2 aswell. It rocked more than Q2 kick.

Posted: Sun Jul 16, 2006 4:24 pm
by emu
FooQ wrote:heh sorry Football, Ive been livin in Australia and now the USA too long

m3s are lame
leg dmg from autos in CTF is a bastard
and leg dmg in AQ2 soccer is the equivalent of a nasty tackle

so there

and yeah Im gonna update the map make a better lookin map maybe with a small stadium look and more spawns for those that use DM to play
tool.

Posted: Sun Jul 16, 2006 4:27 pm
by Den
Just the 16m line would be good enough, and some flags in the corners also :)
Image

Posted: Sun Jul 16, 2006 4:37 pm
by emu
wow a football field!

Posted: Sun Jul 16, 2006 5:04 pm
by Den
You could also add some triggers on the map when [ball] goes over the line. dunno if its possible?

Posted: Mon Jul 17, 2006 11:36 am
by Flunx
Den wrote:You could also add some triggers on the map when [ball] goes over the line. dunno if its possible?
It is. But all the players and not just the 'ball' will trigger it.

Posted: Mon Jul 17, 2006 11:44 am
by Den
Flunx wrote:
Den wrote:You could also add some triggers on the map when [ball] goes over the line. dunno if its possible?
It is. But all the players and not just the 'ball' will trigger it.
Ah too bad. What about if a certain skin goes over the line? if that also doesnt work some scorebord would be cool :P

Posted: Mon Jul 17, 2006 2:08 pm
by FooQ
All unpossible, triggers will work for players and the ball you cant distinguish them.
I'm workin on an updated map with a few more markings and a small stadium but dunno if its worth it, will people upgrade or stick with the old map? Plus this is gonna take a while to compile it fully. aq2soccer was just fast vised for speed and was kinda rushed to finish Friday night.
Some feedback is comin in the goals are too big as they are? I dunno, I like to see goals and yeah I know goalkeeping is hard with these goals but more goals = more fun and faster games. What does everyone else think?

Posted: Mon Jul 17, 2006 2:12 pm
by UllDott
we have all the time in the world :> (two days^^)

Posted: Mon Jul 17, 2006 2:20 pm
by Clown
I don't see why you can't make it only work for the guy with [ball] in his name.

Posted: Mon Jul 17, 2006 7:24 pm
by fuct
The goal size is fine and im sure someone will update our 2 euro servers with the updated version of the map. 100% sure.

Posted: Tue Jul 18, 2006 6:21 am
by suds
where are these servers?
ip?

Posted: Tue Jul 18, 2006 6:33 am
by dudemcpek

Posted: Wed Jul 19, 2006 1:19 am
by FooQ
Ello sudsy =D
DWL's server changes by request and runs AQ2 soccer at 69.28.220.75:27910