=Death Angels= new servers

The place to discuss your client and server issues, or to post your client and server related problems. Now with added Anticheat flavour.

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pain
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Post by pain »

1st of all: thanks. i also think that the new servers are better than old =DA=Main


the maprotation consits of std. maps and some new ones. even uncommon maps like mountain

the current maprotation is available here

of course will be buggy maps removed or stay only for a short time in the rotation.

anyone can suggests maps for the maprotation of =DA=Raid. i have a list of valid maps... if your suggestion matches my list, the map can make it on the rotation ;-)

the rotation has changed today. new one is:
urban
bwcity2
teamjungle
cloud
wfall
assassin2
act2r
tokyo
deepcanyon
jungle1
industrial
orchard
"to protect and to serve" Quakenet @#action.dac http://www.deathangels.com/. host of Death Angels-servers 84.200.250.5and 84.200.250.8:27910
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stan0x
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Post by stan0x »

jau nice pain.

i have a question..


can u bring up the server stats ?


it was always fun to c who killed most pll on the server :P


daily and overall :P
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Caracol
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Post by Caracol »

Oh! It's so nice to be heard. Thanks for the changes, I will report as soon as there's something to say about the new rotation.

PS: Assassin2... thanks!
Ne quid nimis.
Stric
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Post by Stric »

Im for some sort of webpage where you can vote for maps you want in rotation for a week. Then 2 or 1 hardly played maps are removed and replaced with 2 most voted maps in pool.
Etc... And ofc, ingame advertising for POOL etc :P
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stan0x
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Post by stan0x »

stan0x wrote:jau nice pain.

i have a question..


can u bring up the server stats ?


it was always fun to c who killed most pll on the server :P


daily and overall :P
#clan.fubar #narf #heks #aq2world
Da^JuaN
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Post by Da^JuaN »

stan0x wrote:
stan0x wrote:jau nice pain.

i have a question..


can u bring up the server stats ?


it was always fun to c who killed most pll on the server :P


daily and overall :P
Whats the rush? As you can see.. he hasnt replied yet, just wait for his reply i'd say instead of asking the same question 2 days after again.
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stan0x
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Post by stan0x »

Da^JuaN wrote:
stan0x wrote:
stan0x wrote:jau nice pain.

i have a question..


can u bring up the server stats ?


it was always fun to c who killed most pll on the server :P


daily and overall :P
Whats the rush? As you can see.. he hasnt replied yet, just wait for his reply i'd say instead of asking the same question 2 days after again.

ow yea. ok.


but it was almost disapeert in the left box down the site .
#clan.fubar #narf #heks #aq2world
Clown
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Post by Clown »

You're a fucking idiot.
pain
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Post by pain »

im currently on holiday and will be back next week

server stats is no problem as there were already once server stats on =DA=main

i also like the idea of voting for maps. a fix map pool plus variable maps.

more next week
"to protect and to serve" Quakenet @#action.dac http://www.deathangels.com/. host of Death Angels-servers 84.200.250.5and 84.200.250.8:27910
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stan0x
killed itself
Posts: 407
Joined: Sun Aug 29, 2004 4:17 pm
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Memory: 16GB DRR3
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Graphics card: GTX470
Monitor: LG
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Location: nl

Post by stan0x »

pain wrote:im currently on holiday and will be back next week

server stats is no problem as there were already once server stats on =DA=main

i also like the idea of voting for maps. a fix map pool plus variable maps.

more next week
gj pain..


cant wait :D
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Caracol
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Post by Caracol »

Me again. The servers work wonderfully, and concerning the rotation, maybe it's already time for act2r to leave, it isn't really fun and it didn't solve the issue of the old act2. Besides it's sh*tugly.
About assassin2, after many times playing it I like it more and more, it's a pity though that the public of the server are just skilled noobs that will camp roofs or rooms with sniper until the spectator's eyes start to bleed. Maybe the users of the servers aren't ready for a map that actively requires the bind +forward. Maybe put another map of the serie? Not that people won't camp on them, but the maps deserve the chance of at least one or two jumpy players per team.

Thanks again Pain.
Ne quid nimis.
Clown
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Post by Clown »

Staying back is as valid a tactic as rushing forward.

Discuss.
fuct
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Post by fuct »

Valid tactic, not fun, too boring.
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