Hmm, when we sat in school 4 years agoafter lessons playing aq2 until the alarm went on. Playing with software graphics because the comps where so bad had fun games like when one player is GOD and another the DEVIL and they have the ability to change the gravity, then we put them in different teams and played actcity3
OMG, the irvision thing... hahahah it has been bugging me until some weeks ago actually. it was YEARS since I even used IRVISION (on Night_R that we played in school with software mentioned above) and I was wondering why the fuck everyone was red hehe
I mostly used bandolier in the beginning, because i couldnt aim and wasted loads of bullets and clips with m4 (guess i still do ), not for the irvision.. i mostly didnt even enable the irvision
Last edited by Da^JuaN on Tue Apr 27, 2004 1:02 pm, edited 1 time in total.
i started playing aq2 with a 3dfx Voodoo1 and a PowerVR card q2 looked soooo nice not to mention the first unreal game.. that one was just simply amazing. The scene where u go out of the ship for the first time. mmmmmm
There's a chopper coming in 3 days and there's a katana on top of the cafe and that's all you need to know
Hehe Juan first time I played AQ2 was on the same server as mirror and just was used to qw and q2 lithium/bg and was wondering where to find the ammo spraying like hell.
First map i ever saw was deepcanyon first played was Urban
Or when u saw those ppl jumping and they where faster as you.
And when u jumped instead of moving you still wondered why they were faster than you until someone was so kind to teach you strafe jumping.
Back in '98 we didn't know what the hell was binding.
It was nice when two players met and they shot each others in legs... Then quicly bringing down the console and typing: "bandage"... now there was some challenge.
ah... those typo messages
And staying all night long up training pistol shooting. Missing head ment real life spanking...