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Posted: Tue Dec 28, 2004 8:10 am
by Jazzie
coolbox is surrealism. i like surrealism.
still i think simplicity/change is the better action quake2-maps, while dose is the best quake2 map.
Posted: Tue Dec 28, 2004 9:59 am
by Serra
Ok, sorry alekchi if you were serious with that map.
It might be art for someone, but the art of fragging is more important, and it can't be represented in Coolbox imo. That's my point.
Anyways, thanks for the maps.
Posted: Tue Dec 28, 2004 10:21 am
by Haudrauf
Vermin wrote:I wouldn't place change in the top3 simply because it has way too high r_speeds (+2k). But maybe I just have way too old pc... and at least linux ppl might have some problems after installing dose since all of its textures are written in uppercase (All maps should have everything in lowercase except the welcome message when you load the map). All aq2 mappers who are still around should read at least these if they already haven't:
http://aqmd.telefragged.com/mmaps.shtml
http://aqmd.telefragged.com/res/mextut.shtml
I mean, if you are going to make a map then go all they way through. And I also recommend that you find one or two hint brush tutorials to read.
I'm not whiny, just informative
oh yeah.. not only change .. it's on dose.zip too:
Code: Select all
inflating: textures/CARNAGE/4_B_PANEL01.wal
inflating: textures/CARNAGE/4_B_PANEL01.jpg
inflating: textures/CARNAGE/4_BANNER01.wal
inflating: textures/CARNAGE/4_BANNER01.jpg
and later the .bsp refers to lowercase textures.. all red.
Posted: Wed Dec 29, 2004 9:38 am
by NRGizeR
just use bsppack
Posted: Wed Dec 29, 2004 1:44 pm
by Stric
NO NOT ADVERTISE!
map competition
Posted: Wed Dec 29, 2004 2:29 pm
by jAwbreaker
wich map won the competition?
Posted: Wed Dec 29, 2004 4:04 pm
by Clement
urban did..
Posted: Wed Dec 29, 2004 6:05 pm
by Beavisss
Morpher wrote:urban did..
LyL :<
Posted: Thu Dec 30, 2004 5:53 am
by mskomu
I like the music in zoo (in that locker room). Pekka Ruuska - Rafaelin enkeli <3
.
Posted: Sun Jan 02, 2005 7:32 am
by Den
Just downloaded the maps and played it.
Very nice job of all the map makers!
i like 'm all
Posted: Tue Jan 11, 2005 3:45 pm
by Ringu
NRGizeR wrote:just use bsppack
I did, and got the uppercase problem
Don't know why...
Posted: Tue Jan 11, 2005 3:54 pm
by imeiz
Haudrauf wrote:and later the .bsp refers to lowercase textures.. all red.
if you didn't already rename the textures, then here's for you and the other linuxusers :)
http://www.ee.oulu.fi/~ringu/dose/dose.zip
Posted: Tue Jan 11, 2005 4:45 pm
by Ringu
Yes, version 2 of the map
It should be on the servers asap.
Posted: Wed Jan 12, 2005 2:51 am
by Da^JuaN
the =DA= mirror in the nmmc news post about the maps and the map on DA Main has been updated.
Functional changes i'd say
Posted: Wed Jan 12, 2005 3:49 am
by NRGizeR
Ringu wrote:NRGizeR wrote:just use bsppack
I did, and got the uppercase problem
Don't know why...
Did I misunderstand something about how linux checks for textures? Does linux ALWAYS check for lowercase texture names? No matter what the bsp refers to? Dose.bsp contains all uppercase texture names (just checked), that's why BSPPack kept them as uppercase in the .zip file. Obviously if Linux q2 automatically refers to lowercase textures, this would cause problems... does anyone know for sure how it works? Maniac, R1CH? it would be a quick fix to BSPPack to store the textures in all lowercase...