RQ3 used me to try and copy the Q2 physics as best they could.. After some time Arild also joined the physics-tester crew and we started finding things for fixing..
And all the RQ3 coders were seriously wicked with coding.. We just told them what felt wrong, and they fixed it within minutes.
Anyway, a 100% copy of the Q2 physics were impossible, but it's as close as can be
Many fun maps and lots of action
At the official launch of beta3.2 or something, there was a live broadcast of a tournament for winning RQ3-things, such as cups, t-shirts, posters and more, if my memory isn't playing tricks on me..
The DJ talking on the radio was kinda fun to listen too.. Like..
"AMAGAWD! There comes BlackMonk running with his slippers and HC, blowing that fucker waaay accross the map.."
"oh, I just got a message, saying that this map (archives) is an exact replica of the N64 classic, James Bonds "archives"."
"Oh, and there we see Proto flying around again.. " :p
"I'm kinda scared with all the sounds... :/ "
"Oh shit! LOOK BEHIND YOU FOOL!! *bang* Aaah.. to late.."
was laughing when listening to him :p
Well.. uhm.. anyway.. the game rocks
http://www.rq3.com
You should really try it, and if noone are playing online :p save it for some LAN, it totally rocks on LANs !

Plummet is my middle name..