Page 4 of 4

Posted: Tue Aug 15, 2006 6:57 am
by Lotus
-Whos your daddy?

Posted: Tue Aug 15, 2006 6:59 am
by emu
[quote="Lotus"]-Whos your daddy?

Posted: Tue Aug 15, 2006 7:19 am
by UllDott
Well.. You are his "daddy" now

Posted: Tue Aug 15, 2006 9:17 am
by Zap
Janner wrote:
Zap wrote:I really need some aprq2 configs, * i mean like enemy down messages but whit numbers, if someone would be so kind please...
Like... The number of the person you killed this round? I'll make one for you then, skmz asked for it too...

EDIT:

Code: Select all

// Killmsg script for AprQ2 1.19, by Janner.

alias killmsg_ killmsg_1
alias killmsg_1 "radioteam $roundkills$;say_team :: [$roundkills$] Enemy down * [%K] with [%W] <msg> ::"
alias killmsg_2 "radioteam $roundkills$;say_team :: [$roundkills$] Enemy down * [%K] with [%W] <msg> ::"
alias killmsg_3 "radioteam $roundkills$;say_team :: [$roundkills$] Enemy down * [%K] with [%W] <msg> ::"
alias killmsg_4 "radioteam $roundkills$;say_team :: [$roundkills$] Enemy down * [%K] with [%W] <msg> ::"

bind w "alias killmsg_ killmsg_1;+forward"
bind a "alias killmsg_ killmsg_2;+moveleft"
bind s "alias killmsg_ killmsg_3;+back"
bind d "alias killmsg_ killmsg_4;+moveright"

trigger "set roundkills 1" "LIGHTS..."

alias counter_autoenemyd "killmsg_;inc roundkills 1"
this is the AprQ2 1.19 'version' of Haudrauf's script. I edited my Apr 1.19, and I don't want to do that again for Apr 1.20. This script chooses an enemydown msg by pressing w, a, s or d, the common movement keys.

You can edit the 'killmsg_number' aliases, and put in your own message. Have fun ;)

Thanks dude!!!