Posted: Tue Aug 15, 2006 6:57 am
-Whos your daddy?
AQ2World is BACK
https://classicforums.aq2world.com/
Janner wrote:Like... The number of the person you killed this round? I'll make one for you then, skmz asked for it too...Zap wrote:I really need some aprq2 configs, * i mean like enemy down messages but whit numbers, if someone would be so kind please...
EDIT:
this is the AprQ2 1.19 'version' of Haudrauf's script. I edited my Apr 1.19, and I don't want to do that again for Apr 1.20. This script chooses an enemydown msg by pressing w, a, s or d, the common movement keys.Code: Select all
// Killmsg script for AprQ2 1.19, by Janner. alias killmsg_ killmsg_1 alias killmsg_1 "radioteam $roundkills$;say_team :: [$roundkills$] Enemy down * [%K] with [%W] <msg> ::" alias killmsg_2 "radioteam $roundkills$;say_team :: [$roundkills$] Enemy down * [%K] with [%W] <msg> ::" alias killmsg_3 "radioteam $roundkills$;say_team :: [$roundkills$] Enemy down * [%K] with [%W] <msg> ::" alias killmsg_4 "radioteam $roundkills$;say_team :: [$roundkills$] Enemy down * [%K] with [%W] <msg> ::" bind w "alias killmsg_ killmsg_1;+forward" bind a "alias killmsg_ killmsg_2;+moveleft" bind s "alias killmsg_ killmsg_3;+back" bind d "alias killmsg_ killmsg_4;+moveright" trigger "set roundkills 1" "LIGHTS..." alias counter_autoenemyd "killmsg_;inc roundkills 1"
You can edit the 'killmsg_number' aliases, and put in your own message. Have fun