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Posted: Fri Feb 13, 2004 2:48 pm
by Winball
Code: Select all
//These radio lines are made for AQ2 v1.52 (TNG 2.71)
//Messages layout by ElNino
//Created by Blue Vex and ElNino
//Last update 15.08.03, 03:45
//Rules for clan players using these radio lines seriously
You must have the Primary reports in your cfg!
All lines below the Primary reports are optional and doesnt need to be in your cfg.
Copy/paste when adding, dont type manually.
Dont change or add any text/cmds.
You can use the lines in scripts as long as you dont change any text/cmds (use copy/paste).
If anything is uncertain or you have questions, ask Blue Vex.
//Primary reports (these four lines are the only ones you must use, the rest is optional)
bind x "say_team [ENEMY] Down (%K);radio enemyd"
bind x "say_team [TEAMMATE] Down;radio teamdown"
bind x "say_team [STATUS] %W, %H%;radio reportin"
bind x "say_team [BANDAGING] %H%;radio cover"
//Number reports
bind x "say_team 1;radio 1"
bind x "say_team 2;radio 2"
bind x "say_team 3;radio 3"
bind x "say_team 4;radio 4"
bind x "say_team 5;radio 5"
bind x "say_team 6;radio 6"
//Player reports
bind x "say_team [RELOADING] %W;radio cover"
bind x "say_team [HELP] Leg damage, %H%;radio im_hit"
bind x "say_team [AMMO] Needed (%W)"
bind x "say_team [AMMO] Dropped;drop ap sniper ammo;drop m4 clip;drop machinegun magazine;drop 12 gauge shells"
bind x "say_team [DEAD];radio teamdown;drop ap sniper ammo;drop m4 clip;drop machinegun magazine;drop 12 gauge shells"
//Situational commands and acknowledgements
bind x "say_team [BACK] STAY;radio back"
bind x "say_team [GO] ENGAGE;radio go"
bind x "say_team [OK] %H%;radio right"
bind x "say_team [NEGATIVE] %H%;radio 9"
bind x "say_team [BOOST] <YOURNAMEHERE> %T"
//Enemy condition reports
bind x "say_team [ENEMY] Leg damage"
bind x "say_team [HIT] %P (%D)"
//Directional reports
bind x "say_team -UP-;radio up"
bind x "say_team -DOWN-;radio down"
bind x "say_team -LEFT-;radio left"
bind x "say_team -RIGHT-;radio right"
bind x "say_team -BACK-;radio back"
bind x "say_team -FORWARD-;radio forward"
//Typical weapon selection statements
bind x "choose mp5/10 submachinegun;choose kevlar vest;say_team [MP5] [Kevlar]"
bind x "choose mp5/10 submachinegun;choose lasersight;say_team [MP5] [Laser]"
bind x "choose m4 assault rifle;choose kevlar vest;say_team [M4] [Kevlar]"
bind x "choose m4 assault rifle;choose lasersight;say_team [M4] [Laser]"
bind x "choose sniper rifle;choose kevlar vest;say_team [Sniper]"
bind x "choose m3 super 90 assault shotgun;choose kevlar vest;say_team [M3] [Kevlar]"
bind x "choose m3 super 90 assault shotgun;choose stealth slippers;say_team [M3] [Slippers]"
//Script examples:
//Bandage flood protect script
alias bandg1 "bandage;bind A bandg2"
alias bandg2 "bandage;say_team [BANDAGING] %H%;radio cover;bind A bandg1"
bind A "bandg1"
//Reload flood protect script
alias relod1 "reload;bind A relod2"
alias relod2 "reload;bind A relod3"
alias relod3 "reload;bind A relod4"
alias relod4 "reload;bind A relod5"
alias relod5 "reload;bind A relod6"
alias relod6 "reload;bind A relod7"
alias relod7 "reload;bind A relod8"
alias relod8 "reload;bind A relod9"
alias relod9 "reload;bind A relod10"
alias relod10 "reload;say_team [RELOADING] %W;radio cover;bind A relod1"
bind A relod10
Posted: Fri Mar 26, 2004 7:18 am
by Dyrad
Anyone have the power to read all? , not me =)
Posted: Sun Apr 11, 2004 9:30 am
by Winball
Just made a little bind + funny radio say , and the last ActionCom password.
Code: Select all
// The Ultimat bind - By Winball
bind TAB "inven;radiogender female;sky black;say :)"
//Tobakk
bind n "radio 2;radio back;say TOBAKK"
//Action Communicator
bind k "say kill me now!!!"
Someone think sky black is cheat.Maybe so =p
And instead of useless big sniperscript this is the greatest and easiest one.
Code: Select all
bind r sniper
alias sniper "weapon;sensitivity 3"
bind shift "sensitivity 4;lens 1"
Posted: Fri Apr 30, 2004 7:20 am
by Hawk
bind n "radio 2;radio back;say TOBAKK"
honestly winball...
Posted: Fri Apr 30, 2004 11:04 am
by Jazzie
1: Saying TUPAC would contain lots more of the funny.
2: That thing with radio 2; radio back is like, 3-4 years old?
Posted: Tue May 04, 2004 8:43 am
by Endy
Code: Select all
unbindall
//Endy cfg
+mlook
bind a +moveleft
bind d +moveright
bind w +forward
bind s +back
bind ctrl +movedown
bind space +moveup
bind mouse1 +attack
bind z drop weapon
bind shift +walk
bind r weapon
bind mouse2 reload
bind mouse3 cl_maxfps 150
bind mouse4 cl_maxfps 150
bind mouse5 cl_maxfps 150
bind e opendoor
bind f "bandage;radio im_hit;radio cover;say_team Mother Russia will rise again [%H] $loc_here ;wave 2"
bind p "bandage;radio im_hit;radio cover;say_team Ok, nu svider det! %H vid $loc_here ;wave 2"
bind alt "say_team We are a superpower once again [%K];radio enemyd"
bind b "say_team [%P] in [%D]"
sensitivity 3
bind g weapnext
bind c drop item
bind q weapprev
bind f12 screenshotjpeg
bind tab inven
bind x score
bind \ invnext
bind enter invuse
crosshair 4
hand 2
name "red*endy"
cl_maxfps 72
gl_coloredlightmaps 1
vid_gamma 0.3
set m_xp "1"
//typ radiocommands
bind 1 "radio enemys;wave 4;say_team GERMANS SIGHTED!" // Enemy Spotted
bind 4 "radio enemyd;wave 2;say_team Do for all del, gor det %K" // Enemy Down
bind 6 "radio im_hit;wave 0" // I'm Hit!
bind 7 "say_team Hej magskottet, nu dor jag =(;wave 0"
bind . "radio enemyd;wave 2;say_team Ganska skumt att %K bara dog sader?" // Enemy Down
bind 5 "radio teamdown;wave 4;say_team Det kallas tvivel :(" // Teammate down
bind 3 "radio treport;wave 1;say_team Lever ni eller maste jag ta alla sjalv?" // Team, report in
bind 2 "radio reportin;wave 1;say_team I AM WITH U COMRADE [%H]" //Reporting in
bind uparrow "radio up;say_team UP!"
bind downarrow "radio down;say_team DOWN!"
bind leftarrow "radio left;say_team LEFT!"
bind rightarrow "radio right;say_team Visst visst, whatever..."
bind . "say_team [BOOOOST BOOOOST BOOOOST] <-------------"
bind n "say_team YARD-1/CLIFFEN;radio enemys;wave 4"
bind m "say_team YARD-2/LEDGEN;radio enemys;wave 4"
bind , "say_team PIEREN/GROPEN;radio enemys;wave 4"
bind t messagemode2
bind v "sensitivity 3;cl_maxfps 72;bind r weapon;echo Sensitivity and M4 reset"
then the config tha autoexecs with q2 sets some videomodes and strange videocommands that is autosaved when I change them in the videooptions in the game. I don't put them in my "bindings" cfg like many ppl do to make their cfgs look big and cool
And I use 800x600 resolution if anyone cares
Posted: Tue May 04, 2004 1:01 pm
by Winball
Endy wrote:
bind mouse3 cl_maxfps 150
bind mouse4 cl_maxfps 150
bind mouse5 cl_maxfps 150
Okey?
Posted: Tue May 04, 2004 2:52 pm
by Kurupt
Endy wrote:Code: Select all
bind 1 "radio enemys;wave 4;say_team GERMANS SIGHTED!" // Enemy Spotted
!!
Posted: Tue May 04, 2004 2:56 pm
by Da^JuaN
Now refuses narf to play you Endy
Posted: Fri May 07, 2004 11:22 am
by Endy
LOL! haha, ok first things first...
The max fps thing
I didn't know which of my mousebuttons that were called what, so I bound them all (3,4,5) to that maxfps.. The reason why I use different maxfps is that it's useful in certain situations. I guess most of u know that it's easier to make "long" jumps (like from highest roof on urban to the aq2 sign) with low fps, and like boxjumps and ladderjumps is easier with highfps...
However, about the GERMANS SIGHTED
Most ppl in red* have some funny teambinds like "For Mother Russia", "Still holding Stalingrad" etc. etc... Instead of enemy spotted I used "Germans sighted", guess I had some thought about russian/german disputes during the world wars or something... No offence to germans
Posted: Fri May 07, 2004 11:24 am
by emu
rofl endy
Posted: Fri May 07, 2004 4:58 pm
by Cerky
Now refuses narf to play you Endy
B<
Posted: Fri May 07, 2004 5:50 pm
by Beavisss
Endy wrote:....
Most ppl in red* have some funny teambinds like "For Mother Russia", "Still holding Stalingrad" etc. etc...
:S
Posted: Sat May 08, 2004 5:08 am
by Stric
Funny stuff
Posted: Sat May 08, 2004 5:59 am
by emu
red is like a communist clan
for some odd reason we find that shit funny in our little clan or as zonic says "gaming family"