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New map: Onigashima

Posted: Thu Oct 07, 2004 8:31 am
by pauhi
I decided to release another map today.

In japanese mythology "Onigashima" is a mythological island of demons, that's where the name comes from.

(IMO) This map is a bit more suited for clans to play as their homemap than to be played at public servers. (You can get very fast rounds here, and the map is quite small)

Anyway, I'll cut the prefacing and get into the business. ->

You can find screens and download the map from http://home.no.net/swsaq2/kartta2/

Posted: Thu Oct 07, 2004 8:32 am
by Hazler
I'll check that out, and edit this after that. ;)

::edit::

Well, as you said, it was quite easy to move around quickly in the map. It seems that you like the green & japanese theme. :) I took a quick look at it and it's nice. Also the tunnels underground seems to be your stuff, since there was one, like in leaf. Nice map, nothing bad to say atm.

Except these little bugs. :P

Screen 1
Screen 2

Posted: Thu Oct 07, 2004 8:45 am
by Den
looks nice :)

Posted: Thu Oct 07, 2004 10:28 am
by birdie
Small, pauhistyle, anime, pretty, oknp.

Nothing special but it's good :)

Posted: Thu Oct 07, 2004 10:37 am
by n99
Huh released already Pauhi? That seems fast. I hope you didn't rush the finalizing. From the screens it seems you stuck more to a fitting theme, which is, as people can tell from my leaf review, a big plus in my book. Unfortunately I will not be back home until monday, so maybe someone else should review this one.

Posted: Thu Oct 07, 2004 11:48 am
by Royal^
Its ok, nothing special.. sorry to say this :<

Posted: Thu Oct 07, 2004 12:20 pm
by NeoFight
Nice small map would be good for only M4 :lol:

Posted: Thu Oct 07, 2004 1:41 pm
by pauhi
birdie wrote:Small, pauhistyle, anime, pretty, oknp.
erm, anime? :)

explanation required.

Posted: Thu Oct 07, 2004 2:03 pm
by Clavven
"anime" ?

Japanese theme, small map. Great work!

Posted: Thu Oct 07, 2004 2:50 pm
by birdie
pauhi wrote:
birdie wrote:Small, pauhistyle, anime, pretty, oknp.
erm, anime? :)

explanation required.
Explanation: Japanese = anime!

Posted: Fri Oct 08, 2004 3:59 am
by Caracol
I liked it.
But, as Hazler said, there are some bugs. Some windows and doors disappear, one rock wall disappear too and that problem in the water .
Anyway, I think it's a very good map, since it's not so easy to play, or to move around. The roofs, for example, are difficult to stay put and it's very easy to fall. Besides, trying jumps from the roofs look very risky.
I really liked the covers, like the graves and the boats. And the walls with this tables surrounding doors and windows (I think they are called frames) give you the preocupation of getting stuck in a escape or in a jump.
I think that a 1xSSG (taking the boats and in the other side the roof or the grass cliff) and 3xM4,M3 it's really interessant.

I don't liked that you can't go on the stone arc (I've tried, maybe it is possible and very difficult). And you can't go to the grass cliff from the little house (again, maybe it's possible).

Good job pauhi, I hope you fix those bugs.

Caracol

PS: Sorry about the poor english, but today it's not my day.

Posted: Fri Oct 08, 2004 4:27 am
by WuWili
IMO, too small. Nice looking, but still too small. As said before, one sniper and couple m4s and m3 would dominate this map with small practice, too much rushing for my taste. But it looks really good, I liked the japanese theme :)

Posted: Sun Oct 10, 2004 4:53 am
by Den
just played it for the first time, and i love it :) nice n small

:thumbs up:

Posted: Sun Oct 10, 2004 11:37 am
by disse
only 1on1 or 2on2 :)

Posted: Mon Oct 11, 2004 1:57 am
by angra
Nice theme, but i think the map is abit to small, :?