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Help with "sv_strafejump_hack"

Posted: Thu Nov 11, 2004 4:15 pm
by W1lco
I read that "helping ppl to set up r1q2ded "

and then resumed to:


Coming soon in b1500+:

sv_strafejump_hack [0/1]
Set to 1 to disable the code that limits strafe jumping at high FPS. Will cause prediction misses on the client.

so.. is there any command that makes .. LOOK UP.. that one.. .. well ? :)

Posted: Thu Nov 11, 2004 4:30 pm
by impressiVe
erst0r :bday:
nice

que ?

Posted: Thu Nov 11, 2004 4:56 pm
by W1lco
wrote : erst0r
nice

QUE?!?!??!? i want to know how i can get that "under 100fps jumping feeling" without having less then 100fps that , that .. server ver? ? ? the main topic was al about.. someone know howto make that ?

Posted: Thu Nov 11, 2004 5:26 pm
by imeiz
as it says: coming soon ;p

Posted: Thu Nov 11, 2004 7:11 pm
by Trmmr
I used cl_maxfps 60 while testing the client/server, and my jumps worked as they were supposed to, yet my fps was clearly above 60, and the fps counter showed what I believe to be the highest fps that I could possibly get atm.
So you might want to try using a low cl_maxfps :I

Posted: Fri Nov 12, 2004 12:04 pm
by Haudrauf
hm... on r1q2 (client) the fps are separated from the networking - unlike any other q2-client.

cl_maxfps is for the networking part .. so, 35 should be fairly enough :)

Posted: Fri Nov 12, 2004 12:38 pm
by impressiVe
W1lco uses Ratbot :D