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Net_getpacket problem

Posted: Mon Nov 29, 2004 5:56 pm
by Darkybot
well i made some aq2 servers and suddenly in the middle of the game the server just crush cause show me somthing like this: Net_getpacket [200.12.34.56] and every time i try it the same thing happened .... please help me with that thing... net_getpacket from [IP]

Posted: Mon Nov 29, 2004 7:22 pm
by Haudrauf
What software are you running? More infos plz!

Posted: Mon Nov 29, 2004 9:11 pm
by Darkybot
I'm using nocheat 2.34, i try it with 2.40 but nothing happen... here we play with that anti cheat.... that it is... there is nothing like... "special" when i made the servers

Posted: Tue Nov 30, 2004 7:14 am
by Stric
Which server binarys? Win32 or Linux? You need to be more specific ... Image

Posted: Tue Nov 30, 2004 7:40 am
by Clown
I was under the impression that he was running a local server, at home, on Windows.

Posted: Tue Nov 30, 2004 9:08 am
by Stric
We`ll see =)

Posted: Tue Nov 30, 2004 11:50 am
by R1CH
If you are running a listen server (ie not dedicated), ICMP unreachable packets will cause your client (and thus the server) to drop unless a patch to the network code is used. The solution is to run a dedicated server and then connect to it locally. I would recommend R1Q2 r1q2ded/dedicated.exe as a standalone server if you wish to go that route.

Posted: Tue Nov 30, 2004 1:01 pm
by Darkybot
Nocheat, win32 (xp), home user

Posted: Tue Nov 30, 2004 4:10 pm
by Stric
DarkBoy just DO like R1CH said :) If you are running server anywhere even at home download and start dedicated.exe +set game action +exec some.cfg and N-JOY !