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Posted: Wed Feb 27, 2008 12:11 pm
by locoloco
u teh man

Posted: Wed Feb 27, 2008 1:07 pm
by skmz
nufan wrote:votemap is changed to 51% insted of 65 also!
That's the very best thing you've accomplished so far. X>

Rotation is even worse than the last one. But I am not complaning! Like you mentioned, we should be happy to have the servers at all, and I believe we are!

Posted: Wed Feb 27, 2008 1:22 pm
by nufan
hehe :)

Well there isnt often there are any cred for any of the rotations!
and so little help to get.
So we just take the few wishes there is with few of the good ones between!

but now with the 51% it shouldn't be so hard to change maps!


but this should be on going all the time!

Give us:
3 maps you want IN!
3 maps you want OUT!

So next time there is a rotation change we can just take a quick look in here!
rotation is easier to change also now..
So we could try to do it like 1 time each month or something.

Posted: Wed Feb 27, 2008 1:55 pm
by m1ndless
IN: rok, jungle1, sludge1
OUT: tension1, actcity3, zoo

Posted: Wed Feb 27, 2008 2:22 pm
by Stric
Guys, first try maps out and think about 12players on it then suggest.

Rigth now there are few really camping maps in it.

IN: wfall, country, fever
OUT: agression, zoo, urbanic, p1_lightbeam

Posted: Wed Feb 27, 2008 5:47 pm
by Savior
in: lost, rok aand bomba2! ;)

out: actcity3, tokyo aand tension1

Posted: Thu Feb 28, 2008 5:41 am
by S3ci0r
Uncle- wrote:Guys, first try maps out and think about 12players on it then suggest.

Posted: Thu Feb 28, 2008 7:24 am
by Clement
Out: all of 'em except cliff2.

Now that'd be fun!

Posted: Thu Feb 28, 2008 11:10 am
by skmz
In: cliff2, riot, cloud, urban2, rok, sludge1 (I really do think people will agree with me, since this is a perfect rotation for all us lame sprayers, and sniper actually works fine too, if you aren't any naab).
Out: every map that is not included above.

Posted: Thu Feb 28, 2008 1:06 pm
by Savior
Uncle- wrote:Guys, first try maps out and think about 12players on it then suggest.
well cloud works with 12 players, so why wouldn't any other map work? and thats one small map :(

Posted: Thu Feb 28, 2008 5:25 pm
by minchiano
I heard LTKTBM had some not too shabby bots. Reckon they beat some posters in here with at least 50 IQ...

Posted: Thu Feb 28, 2008 5:56 pm
by Stric
We`ll take other step in CG rotation.

Posted: Thu Feb 28, 2008 5:59 pm
by Stric
Savior wrote:
Uncle- wrote:Guys, first try maps out and think about 12players on it then suggest.
well cloud works with 12 players, so why wouldn't any other map work? and thats one small map :(
Well, cloud everyone knows and thats differece. Now give a new small, hardley ever played map on a server and what do you get? 4 players out of 12 knows how to play others are just WTF! and they camp etc... Aint good :)

Posted: Fri Feb 29, 2008 3:17 pm
by skmz
Uncle- wrote:
Savior wrote:
Uncle- wrote:Guys, first try maps out and think about 12players on it then suggest.
well cloud works with 12 players, so why wouldn't any other map work? and thats one small map :(
Well, cloud everyone knows and thats differece. Now give a new small, hardley ever played map on a server and what do you get? 4 players out of 12 knows how to play others are just WTF! and they camp etc... Aint good :)
Doesn't necessarily mean that you do not know the map if you camp it. It's just tactics. You can camp cloud too, you know, even by knowing the map completely.

Posted: Sat Mar 01, 2008 9:32 am
by Stric
Some yes, some nope.