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Movie Project Cooperation
Posted: Fri Dec 31, 2004 7:41 pm
by Meist0r
Hi, dudes and happy new year. Hope you are not celebrating with your family like me, but at the moment on a drunken rampage in the city. Nevermind, just shake it :-).
I would like to produce something new, but sadly dont have the time for cool stuff, the amount of work / fun factor is also not that great by working with all that mature 100% bugfree tools alone...
The whole work can be divided in sections and tackled by a team then, maybe some of you are interested in it, and could take on something like:
- looking for nice frags
- demo post production - cut, recams
- looking for suitable soundtrack, sound effects
- capturing configs, textures, hud paks
- beta testing
- anything u can think about, fresh ideas, post production, intro / outro sequencies, titles, cool fonts, wallpapers, dvd box covers, merchandising articles, special mega gold edition for AQ2 fans with real SIG Sauer 3000, small titan player models and additional stuff a la making of and selfcomposed soundtrack :-))...
I would participate in each part of the project and maybe fuse it everything together... I would also like just to join one already existing project as some kind assistant / consultant / beta tester or something else...
Posted: Sat Jan 15, 2005 12:38 pm
by Da^JuaN
msg me on irc if you want new demo's
Posted: Sat Jan 15, 2005 7:41 pm
by NeoFight
Da^JuaN wrote:msg me on irc if you want new demo's
LOL he pwns after 10 mins
and then the movies are getting damn nice
Posted: Sun Jan 16, 2005 1:00 am
by aztecx
hi, i could do beta testing and play a few games where i focus on jumps+killing
Posted: Sun Jan 16, 2005 7:52 am
by Meist0r
Da^JuaN wrote:msg me on irc if you want new demo's
Could u upload them somewhere?
aztecx wrote:hi, i could do beta testing and play a few games where i focus on jumps+killing Smile
Yo, glad to hear 1st responses after 2 weeks thread lifetime, very nice jumps in ur movie btw.
When some more ppl report in we can start, maybe create a closed forum to collect the ideaZ, evaluate the demos / frags, use the same ftp space for data trading.
@all movie makers
Not interested in? Would be great when someone could manage demo post production.
When noone replies i'll take a look at yours / Juans / Clips of the week and maybe create a small movie with them.
Posted: Sun Jan 16, 2005 8:46 am
by Da^JuaN
kk, check your mail.
Posted: Sun Jan 16, 2005 8:59 am
by Moose
I could help with the demos again.. unfortunately I know nothing of those movie making tools so can't help you there but I could dig out some sound effects for you.. and ofc my taste of music is the best in the world =)
Posted: Sun Jan 16, 2005 9:41 am
by Meist0r
Da^JuaN wrote:kk, check your mail.
Thx.
Moose wrote:I could help with the demos again.. unfortunately I know nothing of those movie making tools so can't help you there
The main problem is the fun factor in watching hundreds of war demos in a xx mb archive, looking for one really nice frag in a 30 min action. And actions of the clan m8s recorded in ghost mode (no weapon visible). Would be very helpful becoming one round demos containig the nice frags. It's not that difficult, but extremely time-consuming, just take a look at Clips of the Week section. Or at least to tell which demos surely have some nice frags in them.
Maybe some KG2 specialists will join up (arild, where are u? (: ) to help me out with the recams.
Moose wrote:but I could dig out some sound effects for you.. and ofc my taste of music is the best in the world =)
Yo, nice. The search for compatible synch suitable soundtrack for the last vid took me over a week. Can remeber long looking for a knock-knock sound, unsuccessfully :-).
Thx for ur replies, glad to say:
project development in progress.
Is it possible to create closed thread in this forum? Have already some storyboard ideas, especially the intro, film genre / colours / lighting, some movies to rip the sound from.
Posted: Mon Jan 17, 2005 1:59 am
by aztecx
meistor whats ur msn ill add you and talk. If this project goes full ahead ill see if anyone from australia wants to contribute some frags.
Posted: Mon Jan 17, 2005 9:22 am
by Meist0r
Hmmm, dunno what msn is (:, i dont use irc, my icq uin is: 333740921, but i don't use it that much any more, the most reliable way to contact me is via email:
terror@inode.at, i'm checking my inbox x times per day.
aztecx wrote:If this project goes full ahead ill see if anyone from australia wants to contribute some frags.
I hope so, watched yesterdy until 05:00 in the morning some of the new war demos I got from Juan, no frags found so far :-( and half of them were recorded in ghost mode :-(. Wars nowadays seems not to be that actionful anymore, especially between same skill level clans.
Hmmm, would be nice to get single round demos, maybe public action would be better. The best with high sensitivity, smooth motion, long air time, incredible accuracy, mad reaction, punishing everything around with all death instruments in a row combined with tricky team jumping :-).
Posted: Mon Jul 18, 2005 10:50 am
by zede
Here's a shitty video with a few shitty jumps I did with lack of other things do to. If you somehow would find something useful in there I could try to record those jumps again. ( Yes I know the editing is fokked up, quality sucks etc)... but here we go anyway
http://koti.mbnet.fi/davidh/Hoppalite.avi ( SÅÅJA V1nd1cator1!)
Posted: Mon Jul 18, 2005 7:21 pm
by PanConLonga
I can help you with recams, or editing, but after I finish the movie Im working on
Posted: Tue Jul 19, 2005 7:20 am
by Commu
I would like to help u with betatesting, I think I could give u some nice ideas just msg me at irc :I
Posted: Sun Jul 24, 2005 4:30 am
by Meist0r
Hmmmmm, have to think bout it, after failed cooperation attempts with 3 top clans I'm not so optimistic anymore...
@PanConLonga
If u would manage the whole demo editing, we could try it once more :-)
Posted: Sun Jul 24, 2005 4:41 am
by Meist0r
@zede
amazing jumps