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Action Quake 2 Jumps 2

Posted: Sat Jan 22, 2005 9:32 pm
by aztecx
Action Quake 2 Jumps II
Trick-Jumping
======================

All jumps performed by me $nake

Programs used !
Action Quake 2
Vegas Video 5
Fraps

Creator : HERE GOES $nake
Resolution : 640x480
Codec : WMA9
Frame Rate : 25.000
Size : 66.5 MB (69,748,866 bytes)

Length : 5:33
======================

Music used !
Nightwish - Wishmaster - She Is My Sin
Rank 1 - Breathing
======================

Okay, this was my second attempt at a sequal to Action Quake 2 Jumps.
The first attempt was a miserble failure with crappy jumps and too much
to read. Most of the jumps in the first one are re-played in this. Reason
for that is the first video was really shit quality and not even a keeper.
Hopefully you think this video is much better and dont delete it this time.
Showing you some of the coolest jumps in aq2. All the jumps performed on
60fps with normal server physics. All jumps are possible in any server but
im not sure you would like to try them in game because alot of them are
low % jumps.

Link: http://www.own-age.com/vids/video.aspx?id=3690

Posted: Sun Jan 23, 2005 5:38 am
by arild
Will check it out in one month when I get my new connection.

-Arild

Posted: Sun Jan 23, 2005 5:43 am
by NRGizeR
Was quite nice... some of the jumps are repeated several times tho, and sometimes, between the quick cuts, (especially to actdam) you don't really figure out on which map you are before the jump has already been made :)

Overall, nice jumps, and nice editing imo.. gj

-NRG

Posted: Sun Jan 23, 2005 5:52 am
by NeoFight
Nice movie the jumps are very nicely done but sometimes it was hard 2 keep up with the speed in wich the map changed :P but that didn't matter much 2 me. GJ :D

Posted: Sun Jan 23, 2005 5:53 am
by L4nt0m
nice movie!

pretty sick jumps u made ther! GJ!

Posted: Sun Jan 23, 2005 6:42 am
by Jabu
Some of those jumps i have already seen but most of them was unbelievable ! must go to try some of those jumps :B

Posted: Sun Jan 23, 2005 7:53 am
by Clown
The end was like someone died. I half expected "RIP $nake" or "In Loving Memory of..." or something.

Nice jumps though.

Posted: Sun Jan 23, 2005 9:29 am
by cTr01
nice movie... where can i get the programs to make a movie like this ? some links ?

Posted: Sun Jan 23, 2005 9:49 am
by ganjaman
some jumps really made my mouth go open ..

( off topic: glowskins at that tj jump ? :D )

Posted: Sun Jan 23, 2005 10:24 am
by Meist0r
Nice unbelievable (!) 60fps (!) performance.

Posted: Sun Jan 23, 2005 11:11 am
by Jazzie
note to self: it's easier to strafejump with lower fps.

Posted: Sun Jan 23, 2005 1:36 pm
by imeiz
that was cool :) btw, why were there like a 100 .dm2's and a demothingie for mirc? :<

Posted: Sun Jan 23, 2005 3:31 pm
by Meist0r
Jazzie wrote:note to self: it's easier to strafejump with lower fps.
Hmmm, dunno really, but I've always thought the opposite. Can remember how I could not perform box onto jump in the middle of tj / some others on slower machines, but with ease on the faster ones.
Isn't it cause of the feasible game main loop: input -> state changes (player position...) -> output (rendering of one frame)? The more fps, the more position changes, the higher / farther the jumps (due to the q2 engine bugs / features)?

Posted: Sun Jan 23, 2005 3:38 pm
by Clement
but box-jumping != strafe-jumping..

Posted: Sun Jan 23, 2005 3:45 pm
by Jazzie
note to self: must remember that strafing does not mean moving in the vertical plane.