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Compiling map in gtkradiant 1.5.0

Posted: Fri Jan 28, 2005 6:29 am
by gegoj
Recently I've got sick of qoole (and his approximations when it comes to exporting .map files) and I've installed gtkradiant 1.5.0 .
Now I have problems with compiling.

All Build functions in radiant seem to refer to q2map.exe in gtkradiant directory, but I have no q2map.exe .

Customizing build command lines to point to other compile tools in radiant also brought me nowhere - they all change back to default the moment i change them.

I've tried manual compiling (bsp only for now) with qbsp.exe, qbsp3.exe and txqbsp39.exe. Command:

Code: Select all

qbsp mymap
did compile, but when I've tried running the map ingame no spawnpoints were found...

So if anyone has any suggestions, has q2map compiling tool, or knows how to compile with any other tool, I'd be happy to hear it...

Posted: Fri Jan 28, 2005 7:20 am
by birdie
Try q2beaver for compiling.

Posted: Fri Jan 28, 2005 8:27 am
by NRGizeR
If you'd like to use radiant (really, it's the best editor out there) you could also use QERadiant 147, this is an older version, but it was actually made for q2, so there isn't much extra stuff (for other games) that you need to worry about. The only thing that is actually missing from this version that I've noticed is the PRT viewer, but you can always have gtkradiant installed as well to check the .prts if needed.

the standard bsp compiler for q2 should be qbsp3, so if you can find that .exe, you should be fine. The "build" settings in gtkradiant COULD very well be for another game than q2 (q3 for example).

It seems as if the best tutorial site (by Ricebug) is offline atm... wonder if it's going to come back up... I'll try to find it and if I do I'll post it here.

If you've got questions, just ask :)

Posted: Fri Jan 28, 2005 9:01 am
by NRGizeR
for a little directlinking help :)

http://www.qeradiant.com/?data=files&files_id=11 QER 135 (full install)
http://www.qeradiant.com/?data=files&files_id=12 QER 147 (135 to 147 update)

I'm currently trying to get the damn tutorials from 3ddownloads (nice thing that they are all different files, and I have to wait 3 minutes per 200kb :)) but as soon as I have them I'll mirror them and post a link here... they really are a must read if you use radiant (any version)

Edit: You can get the tutorials here: http://www.abo.fi/~cbjorkel/aq2/ricebug_tuts.zip. Imo there were some revised tutorials at the site when it was online, but that could just be that the style was changed... They really are a must read tho!

Posted: Fri Jan 28, 2005 5:32 pm
by gegoj
Thank You both (: .