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spacedome - [NEW MAP]

Posted: Fri Mar 18, 2005 2:00 am
by Rallu
Download here:
http://action.marsmodule.com/misc/aq2ctf_spacedome.zip
*THIS MAP HAS SERIOUS BUG AND I WILL BE FIXING IT. THANKS TO PLAYTESTING IT WAS FOUND*

Here is my first ctf map for aq2. There is still loads of problems not solved like bit of z-fighting, leg damages, etc. Textures are basic baseq2 stuff which ain't good but for that you have to blame my lazyness :)

Reason why I'm publishing not finished version is that I haven't got enough playtesters for this and becouse its ctf map I need full teams. (Thanks to Neme and Zakath for testing :))

Next version will come out after this map has been playtested for while :)

screens:
http://action.marsmodule.com/misc/2005- ... cedome.jpg
http://action.marsmodule.com/misc/2005- ... cedome.jpg
http://action.marsmodule.com/misc/2005- ... ome_02.jpg
http://action.marsmodule.com/misc/2005- ... ome_03.jpg
http://action.marsmodule.com/misc/2005- ... ome_04.jpg
http://action.marsmodule.com/misc/2005- ... cedome.jpg
http://action.marsmodule.com/misc/2005- ... cedome.jpg

-Rallu

Posted: Fri Mar 18, 2005 2:38 am
by sanity
it looks like a great ctf map, I'll try it out when I get home from school :)
keep it up!

Posted: Fri Mar 18, 2005 4:00 am
by Den
hurr for ctf! :) nice job

Posted: Fri Mar 18, 2005 6:34 am
by NeoFight
Looks nice :D
I'll try it when I get back home :)

Posted: Fri Mar 18, 2005 7:10 am
by Flunx
Seriously! That looks like a damned good CTF map :)

Didn't know you had it in you Rallu. Let me know if you need any more playtesters!

Posted: Fri Mar 18, 2005 7:51 am
by bail
do we have an active ctf scene? how many servers do we have?

Posted: Fri Mar 18, 2005 7:57 am
by Rallu
This map got started from post I made in aq2suomi. We where thinking about making proper ctf maps for aq2 and someone said its possible with few entities that TNG support.

Something new for aq2. You can play it on every TNG based aq2 servers. just type "rcon ctf 1" and start playing!

-Rallu

Posted: Fri Mar 18, 2005 8:25 am
by Clown
Interest check: How would you like a 24/7 CTF server for anyone to use when ever they want? It would be based in England, but nobody uses the server anyway and I don't really see that many CTF servers anyway. If it's used, good. If it isn't, that's fine by me as well.

Posted: Fri Mar 18, 2005 6:31 pm
by aztecx
im from australia and i'd love that.

Posted: Fri Mar 18, 2005 6:51 pm
by dudemcpek
Map looks awsome, although I have big fps drops in the 'open' areas of the map. In that jungle part is the worst. :(

Posted: Fri Mar 18, 2005 8:58 pm
by fuct
i personally would really like an aq2ctf server clown

Posted: Fri Mar 18, 2005 9:18 pm
by Clown
I'll get it sorted.

Posted: Sun Mar 20, 2005 2:37 am
by Rallu
I have slight problem with this now. I have fixed spawnpoints for both teams and info_player_start (or info_deathmatch_start) placed on map that is required for it to load. But here's the trick: TNG has made so that info_player_start and info_deathmatch_start spawns BOTH teams and it can't be disabled.

Only solution that I have got at this point is to make somekind of spawn place middle of map but thats just sucky. I could some kind of instant kill zone where it spawns...

Any ideas or people who can fix the TNG code?

-Rallu

Posted: Sun Mar 20, 2005 9:25 am
by fuct
hows the server comin? :)

Posted: Sun Mar 20, 2005 9:44 am
by Clown
AQ2.UK Server: Capture The Flag Mode 217.112.88.153:27910