Enemy Territory: Quake Wars

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Den
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Enemy Territory: Quake Wars

Post by Den »

id Software and Activision, Inc. today announced the development of ENEMY TERRITORY: QUAKE WARS. Developed by Splash Damage and built on id Software's new MegaTexture rendering technology, ENEMY TERRITORY: QUAKE WARS pits the armies of Earth against the invading alien Strogg in the ultimate online strategic shooter. Featuring strategic team play, persistent character promotions, day and nighttime combat missions, and the universe's most powerful weapons and vehicles, ENEMY TERRITORY: QUAKE WARS transports players to the front lines of an epic new war for Earth.
"For years, fans have enjoyed incredible battles on the Strogg home planet; but with ENEMY TERRITORY: QUAKE WARS, we're taking players back to the war that started it all - the Strogg invasion of Earth - where the choice is to fight with the humans or the alien Strogg in a massive campaign for survival," said Todd Hollenshead, CEO, id Software. "Like all great id Software games, ENEMY TERRITORY: QUAKE WARS unites bleeding-edge technology, a fantastic universe, and meticulously balanced gameplay to deliver an engrossing and futuristic gaming experience."

"We have been so proud of Wolfenstein: Enemy Territory's rave reviews, 'Game of the Year' awards, and massive fan-base, so to work with id again in developing ENEMY TERRITORY: QUAKE WARS is an amazing opportunity." states Paul Wedgwood, Lead Game Designer and Owner of Splash Damage Ltd. "The stories of the Strogg invasion of Earth have always fascinated me, and now through ENEMY TERRITORY: QUAKE WARS, we're able to bring this incredible war to life with an uncompromising level of detail and realism."

As the invasion begins, players choose to battle as one of five unique classes in either the EDF (Earth Defense Force - humans) or the barbaric alien Strogg armies, each augmented with specialist weapons and combat hardware. Troops utilize over 40 conventional and futuristic vehicles, deployable structures, and defense systems like quad-bikes, tanks, and alien walkers for epic ground assaults; or helicopters and anti-gravity ships to lend firepower from the air. Throughout each battle, teams establish bases, deploy defense structures, artillery, radar, and advanced forward-command systems into enemy territory while constructing and demolishing obstacles to speed progress and gain a tactical advantage over the enemy.

With realistic dynamic lighting and shadowing from headlights, searchlights and even the moon, battles can be fought during the day or night; while accurate simulation of the atmosphere, weather, and vegetation combine to create an unparalleled degree of realism. Battlefields are perfectly rendered using MegaTexture, a totally new rendering technology developed by id Software that crunches millions of polygons and a gigabyte-scale texture into a single, seamless and un-tiled landscape with unique detail down to the square inch or the un-obscured distant horizon.

Players can take on class specific missions or join a fireteam to utilize advanced command and communication options, including voice-chat and the game's context sensitive mission order system. With bitterly contested multi-battle campaigns, each soldier fights not only for victory, but to gain valuable skills, special rewards for team-play, and persistent military promotions and medals. ENEMY TERRITORY: QUAKE WARS will debut at this year's Electronic Entertainment Expo in Activision's booth #1224 in the South Hall.
Cant wait :) looks promising :D

With realistic dynamic lighting and shadowing from headlights, searchlights and even the moon, battles can be fought during the day or night; while accurate simulation of the atmosphere, weather, and vegetation combine to create an unparalleled degree of realism. Battlefields are perfectly rendered using MegaTexture, a totally new rendering technology developed by id Software that crunches millions of polygons and a gigabyte-scale texture into a single, seamless and un-tiled landscape with unique detail down to the square inch or the un-obscured distant horizon.
Drool!

http://pcmedia.ign.com/pc/image/article ... 843837.jpg

And finally a picture :)
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n99
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Post by n99 »

The image “http://pcmedia.ign.com/pc/image/article ... 843837.jpg” cannot be displayed, because it contains errors.
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Den
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Post by Den »

Works here :)
There's a chopper coming in 3 days and there's a katana on top of the cafe and that's all you need to know
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Den
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Post by Den »

There's a chopper coming in 3 days and there's a katana on top of the cafe and that's all you need to know
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NeoFight
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Post by NeoFight »

It looks great indeed :)
NRGizeR
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Post by NRGizeR »

crap... am I going to have to upgrade my computer now again? sure looks like it :)
JezeT
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Post by JezeT »

Looks very nice. But i know it won't work on my computer...
It's like deja vu all over again...
W1lco
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Post by W1lco »

OMFG OMFG, il buy a new graphic card just to be playing this game, if i had the money.. of course il try to play it, it really looks great.. i love these kinda gloom-naturalselection-hl2-ET games, its like Strategy playing but in 3D, but i wont leave AQ2 because of this "shitty" game ;)), dont forget AQ2 now..
The colourblind
Den
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Post by Den »

http://dmode.datamachine.net/quakewars.html

movie :)

Who said the d3 engine cant do outdoor maps ;)
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Sabotage
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Post by Sabotage »

Den wrote:http://dmode.datamachine.net/quakewars.html

movie :)

Who said the d3 engine cant do outdoor maps ;)
movie ? cant find eney movie at that url :?

the game look`s oki..i say oki coz ive only seen pictures and some info..
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taulutussi
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Post by taulutussi »

Den wrote:http://dmode.datamachine.net/quakewars.html

movie :)

Who said the d3 engine cant do outdoor maps ;)
Allright, now im not waiting for tf2 anymore :-P
Gotta knock a little harder...
W1lco
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Post by W1lco »

Alraiighy guys, just got a mail from a Game Newspaper.. said that a new video have been released : http://www.gamershell.com/download_9691.shtml go and check it out..
when is it supost to be released, anyone heard anything about that question?




OEEEPES... it said 2006 in the last sequence.. my bad :p
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Tupe23
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Post by Tupe23 »

Looks very great!
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Sweet
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Post by Sweet »

Beutiful BEUTIFUL :D :D
Sweet =A=
Evilcina
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Post by Evilcina »

Ow shit where the fuck am I gonna get the money for new pc... :shock:
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