AQ2W-League 3rd season?

Official forum of the first AQ2World League.

Moderators: Moderators, AQ2World League Admins

maGro
blew itself up
Posts: 365
Joined: Mon Jul 28, 2003 9:34 am
Location: de
Contact:

Post by maGro »

Mh.. might be an idea.. but everybody would have to rush in a row.. dunno if thats still actionquake.

And everybody out there just take a rushermap.. i mean.. its up to the homemaps team to attack.. yes.. yes. Its sad that you cant take a slow map as homemap... but believe i have made the worst experience..
Director of #E-Reality :: Sprayer of #koksnutten
arild
loses a vital chest organ
Posts: 513
Joined: Sun Jul 27, 2003 5:59 am
Location: se
Contact:

Post by arild »

With the NAQL system you can take any map you want :)

For those of you who doesnt know the system(I think this is the system people are talking about, I think this was the best system atleast):

Each clan picks 3 home maps before a season takes off.
Each match gets played 3(4,5)x15 min.
The game is over when a clan reaches 3 map wins. So in some cases it might be only 3 maps, and in some cases 5 that gets played.
Anyways, for each map win a clan gets 1 point. Incase of a draw, 2-2, after 60 mins a 5th map will be played. The clan with the best % score of the first 4 maps gets their last homemap to be played.

To decide the maporder in the game a coin will be tossed. the winning clan will then choose map order. And they cannot choose first their 2 maps and then the opponents two maps. Has to be A,B,A,B.

The fair thing about this system is that you will receive 1 point for each map win. Because with regular systems you can play really well against a clan and receive 0 points cause you lost the 2 last rounds of the match or whatever.

Sure, this system might not prevent camping, but in some cases it does since you need good % score incase of a tie after 4 maps. But I would say its rather more fair for clans having slow maps.

-Alex
Hapid00!!
Rulf
found a way out
Posts: 213
Joined: Sun Aug 29, 2004 3:27 pm
Location: se

Post by Rulf »

yea im with u arild but mabe it will take to long time im not sure
coooopa tropppppa BEACH!
arild
loses a vital chest organ
Posts: 513
Joined: Sun Jul 27, 2003 5:59 am
Location: se
Contact:

Post by arild »

too long time ? 1 hour ? its still 1 match per week. So i dont think thats the problem.

-Alex
Hapid00!!
IBA
didn't throw its grenade far enough
Posts: 311
Joined: Mon Jul 28, 2003 7:28 am
Location: de
Contact:

Post by IBA »

arild wrote:too long time ?
yes! not every1 whois on ze internets is unemployed :P
#quadaver || TEAMS !"§ || http://www.quadaver.de
arild
loses a vital chest organ
Posts: 513
Joined: Sun Jul 27, 2003 5:59 am
Location: se
Contact:

Post by arild »

well. works for me and im working :P

-Alex
Hapid00!!
tyldis
sank like a rock
Posts: 106
Joined: Sat Oct 25, 2003 12:39 pm
Location: no
Contact:

Post by tyldis »

Reduce timelimilit to 10, if time is the problem. Getting whipped for 20 minutes on some obscure map isn't much fun, and when not counting rounds the point is proven anyways.

Also, instead of a timelimit I'd consider a roundlimit. First team to reach 10 or 15 rounds wins the map, for instance.
Down, not across.
angra
feels some chest pain
Posts: 662
Joined: Tue Apr 27, 2004 12:42 am
Location: se
Contact:

Post by angra »

Noooooooooo roundlimit! it will only bring more camp. when ppl changed to roundlimit aka maxrounds. in counter strike. ppl started to camp there ass off. before it was timelimit(CO rules) ppl rushed like hell. no it can take up to 2 min before they start to move. so no way i will play with roundlimit.
}i{ angra - #clan.illusion
Total minutes of aq2
2005: 20 716
2006: 10 405
KriBBa
was flattened
Posts: 147
Joined: Tue Jan 20, 2004 4:53 am
Location: br
Contact:

Post by KriBBa »

omg, roundlimit ofc..
(20:04:12) (lillemaan-) kribbaway fast vi spelar inte om du spelar
Den
something dur dur
Posts: 2616
Joined: Fri Jul 25, 2003 8:56 am
Location: nl
Contact:

Post by Den »

tyldis wrote:Also, instead of a timelimit I'd consider a roundlimit. First team to reach 10 or 15 rounds wins the map, for instance.
Oh yeah :) AQSL ftw :)
There's a chopper coming in 3 days and there's a katana on top of the cafe and that's all you need to know
Image
BeAViS
ittssaaa marrrioooo!
Posts: 1390
Joined: Wed Apr 06, 2005 5:15 am
Location: it
Contact:

Post by BeAViS »

Den wrote:Oh yeah :) AQSL ftw :)
barry rulez.
roundlimit ftw
:attack:
Last edited by BeAViS on Mon Dec 12, 2005 8:00 am, edited 1 time in total.
- Killing today in old fashioned way -
- Beware of Beavers -
- :mario: -
Alien
plummets to its death
Posts: 61
Joined: Sun Aug 29, 2004 2:32 pm
Location: fi

Post by Alien »

Make it fully random maps, everyone picks one map to pool and go on.

1 match per week, it takes WEEEEEEKS.... nono... make it like 3 matches per week or something.

And I bet you can't even win a single map against ping advantage like 20-60 (only goes when playing in .de or .nl). So against those should be done something for the ping too.

Or not make league at all, I think its the best choice.
Last edited by Alien on Mon Dec 12, 2005 6:34 am, edited 1 time in total.
sCrewFace
blew up
Posts: 197
Joined: Tue Dec 07, 2004 6:12 am
Location: dk

Post by sCrewFace »

How about having a group of admins who decide if a team played by the rules or not? Like 4 ppl from 4 different countries? Its easy to spot a camper or a camping clan..

Why Alien? So u wouldnt get blamed for camping?? lololol
Alien
plummets to its death
Posts: 61
Joined: Sun Aug 29, 2004 2:32 pm
Location: fi

Post by Alien »

And I think your idea is the worst one in here...

You just think, because you lose...
Den
something dur dur
Posts: 2616
Joined: Fri Jul 25, 2003 8:56 am
Location: nl
Contact:

Post by Den »

Alien wrote:And I bet you can't even win a single map against ping advantage like 20-60 (only goes when playing in .de or .nl). So against those should be done something for the ping too.

Or not make league at all, I think its the best choice.
says the uber low pinger
There's a chopper coming in 3 days and there's a katana on top of the cafe and that's all you need to know
Image
Post Reply