Sorry if it's been asked.. but AQ2client?
Posted: Tue Dec 20, 2005 10:27 am
Okay, right..
I'm using BeefQuake v.4 (not the newest, which should be v.5, but I don't liek it :p )
Anyway, in BQ, when you hit someone, you really see that you hit him.. A kinda mayor clue to this is all the blood in BQ ..
http://www.ktv.no/~jra-ktv/blood.jpg
This makes it easyer to see if someone is bleeding, bandaging or if someone across the other side of the map gets shot, and in which direction and so on..
I really like this blood feature..
And it's not just the blood, the bullets when they hit the walls makes lots of smoke, kind round and big, instead of the normal small weird thing, muzzleflashes and lighteffects all around are much greater in my oppinion..
Anyway, it seems everyone is using APQR or something :p A new cool Q2client with lots of features, including cell-shading and skydistance I guess.. ?
Anyway, I tried it once, and the blood looked as if it was thin, red squares from software-Q1 ..
Does anyone know if it would be possible to change this? To make it look more like.. well.. blood ... thicker, rounder, darker red, more of it?
God damn, the guys get sprayed with m4s or sniped in their head, and all they get is a small nosebleeding thingy.. ?
Basicly, I like BQv.4 , but it doesn't have the skydistance feature..
I also think APQR or whatever could be a nice client, it's just that it feels a bit like normal vanilla Q2, but with a few extra features.. but the graphix are the same.. if you understand what i mean... :p
The best would be if someone could make a new version of BQ, with the cellshading effects and skydistance .. I would be very! happy for that.. _very!_..
Anyway, any help would be greatly appriciated
*cuddle*
I'm using BeefQuake v.4 (not the newest, which should be v.5, but I don't liek it :p )
Anyway, in BQ, when you hit someone, you really see that you hit him.. A kinda mayor clue to this is all the blood in BQ ..
http://www.ktv.no/~jra-ktv/blood.jpg
This makes it easyer to see if someone is bleeding, bandaging or if someone across the other side of the map gets shot, and in which direction and so on..
I really like this blood feature..
And it's not just the blood, the bullets when they hit the walls makes lots of smoke, kind round and big, instead of the normal small weird thing, muzzleflashes and lighteffects all around are much greater in my oppinion..
Anyway, it seems everyone is using APQR or something :p A new cool Q2client with lots of features, including cell-shading and skydistance I guess.. ?
Anyway, I tried it once, and the blood looked as if it was thin, red squares from software-Q1 ..
Does anyone know if it would be possible to change this? To make it look more like.. well.. blood ... thicker, rounder, darker red, more of it?
God damn, the guys get sprayed with m4s or sniped in their head, and all they get is a small nosebleeding thingy.. ?
Basicly, I like BQv.4 , but it doesn't have the skydistance feature..
I also think APQR or whatever could be a nice client, it's just that it feels a bit like normal vanilla Q2, but with a few extra features.. but the graphix are the same.. if you understand what i mean... :p
The best would be if someone could make a new version of BQ, with the cellshading effects and skydistance .. I would be very! happy for that.. _very!_..
Anyway, any help would be greatly appriciated
*cuddle*