bwcity2 - [NEW MAP]

Forum for all new beta and released maps!

Moderators: Moderators, Mappers

VIDAR
found a way out
Posts: 208
Joined: Mon Aug 30, 2004 10:08 am
Location: no

Post by VIDAR »

i've been jumping on this map for like an hour now :< get it on the servers quick. :> gj guys
- Kill The Idealist -
BeAViS
ittssaaa marrrioooo!
Posts: 1390
Joined: Wed Apr 06, 2005 5:15 am
Location: it
Contact:

Post by BeAViS »

:mario:
you can find me HERE
Image

and LOL

Image
- Killing today in old fashioned way -
- Beware of Beavers -
- :mario: -
Da^JuaN
was picked off
Posts: 1163
Joined: Sun Jul 27, 2003 1:30 pm
Location: nl
Contact:

Post by Da^JuaN »

I want beaver pizza, not beaver cola :hop:
Image
PaTMaN
^J Mod
Posts: 135
Joined: Fri Jan 06, 2006 9:56 pm
Location: us
Contact:

Post by PaTMaN »

Looks damn nice! Great job guys!
Mutu
loses a vital chest organ
Posts: 525
Joined: Sun Aug 29, 2004 2:46 pm
Location: no
Contact:

Post by Mutu »

gj ppl :santa:
· Catch-Gamer.no AQ2admin
angra
feels some chest pain
Posts: 662
Joined: Tue Apr 27, 2004 12:42 am
Location: se
Contact:

Post by angra »

It's uploaded at angra.se:27940 and it replaced summerplace2. The poll is restarted at www.angra.se
}i{ angra - #clan.illusion
Total minutes of aq2
2005: 20 716
2006: 10 405
Da^JuaN
was picked off
Posts: 1163
Joined: Sun Jul 27, 2003 1:30 pm
Location: nl
Contact:

Post by Da^JuaN »

Just gave myself a little break and saw the map on angra public, so i went there.. 3 fakers playing it and really boring. So i really had to quit, so if some real players are gonna play there.. i will give it another chance.
Image
TWiSTeDTDm
is connecting
Posts: 11
Joined: Tue Jul 05, 2005 12:59 am
Location: au

Post by TWiSTeDTDm »

this is ridiculous, so much effort, if they dont put this up on an australian server im going to whinge, its too nice. i have a feeling it might be a pain when 2 people start running around looking for eachother but its too nice not to try.

good work id love to see a teamjungle style map made by you guys, would be real nice.
kaaos
blew itself up
Posts: 361
Joined: Sat Aug 09, 2003 11:32 am
Location: fi

Post by kaaos »

Looks really neat, possibly great for tp too. At least I don't see it as too big.
fuct wrote:brilliant map, possibly the most detailed aq2 map ever? cant wait to play this one :)
I have to correct on that one, morwell in all its glory is more detailed (and bigger).
THEIR WHITE FLAGS ARE NO MATCH FOR OUR MACHINEGUNS
Proto
saw the light
Posts: 243
Joined: Sat Dec 25, 2004 5:15 pm
Location: no
Contact:

Post by Proto »

I like :D
Plummet is my middle name..
MarlPoro
melted
Posts: 168
Joined: Sat Jan 10, 2004 11:11 am
Location: fi
Contact:

Post by MarlPoro »

Good job fellas, I like it. It looks good and surely it will play good as well - with the right people. I would like to try this out in a clanwar. Only minus you get is 'cause some of the indoor spaces, feels little campy.. like the bank with glass windows, you could have put third entrance in there or sumthing Bo

I guess it will be a mess in 1on1 situation, when the other one has sniper and other one.. like m4. Hard to get up (unnoticed), but it's so easy to get down :)

Anyway, I'd give 9 out of 10 points, but don't mind me, I'm fukken tired. Keep up the good work honeys!

edit:
Chris wrote:it's just to bad that new maps won't be played at all.
ehm.. wfall? revolution? torabora? etc.
MarlPoro / Anxiety
Thanks for reading
stan0x
killed itself
Posts: 407
Joined: Sun Aug 29, 2004 4:17 pm
In-game Name: stan0x
Location: Netherlands
Operating System: Windows 7, linux
Processor model/speed: i7 2600K
Memory: 16GB DRR3
Hard drive: 1 x 240GB SSD 5 x 2 TB
Graphics card: GTX470
Monitor: LG
Mouse: MX
Keyboard: Steelseries G7
Location: nl

Post by stan0x »

lookin nice
#clan.fubar #narf #heks #aq2world
NRGizeR
feels some chest pain
Posts: 695
Joined: Mon Aug 30, 2004 1:00 am
Location: fi
Contact:

Post by NRGizeR »

kaaos wrote:
fuct wrote:brilliant map, possibly the most detailed aq2 map ever? cant wait to play this one :)
I have to correct on that one, morwell in all its glory is more detailed (and bigger).
Actually, IMO morwell doesn't even come close to this level of brush (map building blocks), lighting, and architectural detail. Sure, morwell has fancy textures, and a pepsi bottle here and there, but mostly it's just plain walls with a good looking texture.

This on the other hand, wooha.. :hail:

Really great job guys, this really is one of, if not the, best looking aq2 map yet. Great attention to detail, and funny extras :) The only thing I still miss are the ambient sounds... The only ones I could find here were some ventilation sounds and some flies... other than that, I can't think of another thing that could be improved. I'm betting that some might say that this map is too large, and that it won't be played too much in cws, but really, a team that would know this map wouldn't have such a hard time playing it fast too. You can pretty much see the whole map from the middle roof, and it shouldn't be harder to find campers here than in any other map.

GJ beav and wiz!
angra
feels some chest pain
Posts: 662
Joined: Tue Apr 27, 2004 12:42 am
Location: se
Contact:

Post by angra »

I tried this map some at public last night, it's damn nice! And not so big that it looks there is so many way that you can go so i don't see that camping will be anymore then on anyother map. And i loved the sky and the small jumps you find here and there.

Realy nice work Wiz and Beav!

Btw it's on angra.se:27940 timelimit 0 go nuts =)
}i{ angra - #clan.illusion
Total minutes of aq2
2005: 20 716
2006: 10 405
BeAViS
ittssaaa marrrioooo!
Posts: 1390
Joined: Wed Apr 06, 2005 5:15 am
Location: it
Contact:

Post by BeAViS »

another lol :D
its so detailed.. reminds me bloodbathspa.. another fine and very detailed map
Image
- Killing today in old fashioned way -
- Beware of Beavers -
- :mario: -
Post Reply