Rooms (Can you handle it?)

Forum for all new beta and released maps!

Moderators: Moderators, Mappers

Jabu
was flattened
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Post by Jabu »

this is just great ! :P thanks
ganjaman
was flattened
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Post by ganjaman »

Thanks for the textures, so much better now..
Image
Janner
found a way out
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Post by Janner »

Uncle- wrote:
Flunx wrote:wtf yo yo!? you don't have the vanilla quake2 textures? I guess I'll have to fix the zip then.
You better do that , yo yo! before we SPANK you, yo yo!

:bday:


napjes :D you can turn on the maptime IF you are using APR client... so
cl_maptime "1" and viola you have time on the screen, cc


:lol:
This won't be accurate since the timer starts ticking when you open the door .. :P
Beavisss
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Post by Beavisss »

"Hey mr.noclip" :hop:
Image
emu
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Post by emu »

to be honnest it wasn't that hard. just learn your way through the chess mace, and its a cake walk if you bother using some time on it.

Only thing that annoys me about this is, some of this isn't that much about skill. How can the chess be skills ? First time i got across i forgot the fùcking button on the other side. Braindead ? maby. Skill based ? maby.

Your idea for this is in general superb. Just needs a bit of brainstorming to improve it. remove some of it, and make it more skill based. I'll prolly ask you for help, because im considering making one myself, and I hope for your inputs.

What you created here is pure genious. I hope others too will build on this. Its short of a revolution to be honnest. It brings a new cool twist to the old action quake.

I salute you Stian Bo Dahl & Anders Evjen. This is pure genious (still needs alot of work to be 10\10 fun)

Hope you two will get together and make a more skillbased one, or even help me develope the one i have ideas for. (will prolly be canceled due to boredom of maping)

Now that i remember, i used to make a map called ghettobird. Was bad shìt. good idea, but still, bad shìt. I really need to learn to make maps.

Its fùcking borring doing them anyways. Cùnts.
Call me your valentine call me once tonight
bliz
A FOOOOOOOOO!!!
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Post by bliz »

The thing you guys did is very nice indeed. Totally agree to what emu said here. This also kinda reminds me of the 'Cube' movies, has a good feeling to it, nice ambiance and good variated 'skill-puzzles' to solve.

Just imagine though.. to make 'teampuzzles' with teams in it.. put a group of Finnish or Slovenian people in a room and let them try to solve it together (with the rule that you can only die once) while trying to reach the next room.. And if you think in 'Cube-style' here then damn, it's so funny, the-jump-around .fi people would get sliced and diced in an instant, jumping around like crazy baboons finding trigger buttons. mehehehe

ok ok back to reality

Anyways I enjoyed doing that rooms stuff, thanks guys
R.I.P. Double Negative 2005-2008
chatode
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Post by chatode »

Time:
Image

Demo:
http://aq2turku.klaanit.net/ode/ODE-03-23.dm2

Great innovation indeed.

If you are planning to do more of these, i suggest you do different routes in one room so that one route is faster but requires more skill (jumps etc.) and the other one is easier but slower.

This reminds me a bit of Trackmania, it would be cool if there was a mod for this where the guy that has the best time could be seen in the map so that you can actually compete with a puppet rather than just the numbers.

Keep it up :hop:
aka Ode aka katodi
Flunx
feels some chest pain
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Post by Flunx »

Congratulations chatode!
You are the first to officially complete Rooms :-D
Impressive time too.

It was fun to see how you did it on the demo.
I like to play games, not watch them
BeAViS
ittssaaa marrrioooo!
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Post by BeAViS »

thrilling final LOL!
HERE
- Killing today in old fashioned way -
- Beware of Beavers -
- :mario: -
chatode
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Post by chatode »

haha nice one beaver the last room was hilarious :bday:

you know when you throw a certain amount of knives the first ones will start disappearing after a while.
aka Ode aka katodi
Flunx
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Post by Flunx »

lol BeAViS! Thankfully I watched it with timescale 4 :D
I like to play games, not watch them
ZoRoXo
tripped on its own grenade
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Post by ZoRoXo »

the last room is impossible for me O_o im too n00by i guess :(
Aka. kK >> Keeent
( ) ( )
(^_^)
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maGro
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Post by maGro »

i fucking hate you! :)
Director of #E-Reality :: Sprayer of #koksnutten
maGro
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Post by maGro »

anyway, great idea, but id also prefer some more actionquakebased rooms :)
Like throwing knifes.. rotating objects stop if you hit them with a knife e.g.
More tasks reffering to aiming maybe. And the long walk on the "rope" in the 2nd room is just annoying.. esp. before the chessroom :P
Director of #E-Reality :: Sprayer of #koksnutten
Prinsii
was in the wrong place
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Post by Prinsii »

It isnt annoying. It's new and fresh, and it really takes Action Quake 2 up to another level of gameplay. That been said, this is quite possibly the most mindblowing map of all time. If not, one of them. :heart:
Love is the only solution.
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