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DM FLAGS

Posted: Thu Sep 14, 2006 12:55 pm
by emu
Please stop pming me regarding this. We have set the rules. Its 768, NOT 256.

Thanks.

Edit: Im gonna be so nice, that ill let you discuss it

Posted: Thu Sep 14, 2006 1:16 pm
by fuct
256 IS BETTER

Posted: Thu Sep 14, 2006 1:47 pm
by SaLsA
not

Posted: Thu Sep 14, 2006 3:14 pm
by BeAViS
yes

Posted: Thu Sep 14, 2006 3:38 pm
by z0
well really, 256 gives spawn advantages on some maps and what i know it is really no good things with 256, except it is oldschool.

and on DC it removes a sucky spawn? YES but it adds 10 new bads ones.

Im frustrated over ppl wanting to play with 256 anymore it was ages ago when ppl didnt know, 768 good 256 bad, gimme a REAL good reason why 256 should be used at all, public/cw/cup what so ever.

(this was written by me personally not the admin z0, cuz this is a thing i really was frustrated about many times)

admin z0 says: emu abuses his powers, well we made the rules stick with them, or as emu would have said, SUCK MY DICK FUCKKXKZKZZZZ!

hf guys B<

Posted: Thu Sep 14, 2006 4:45 pm
by Flunx
Really, 768 is better than 256. The sooner people get it into their heads the better.
Tokyo is so lame with dmflags 256.

Posted: Thu Sep 14, 2006 7:08 pm
by Stric
dmflag 512 is spawn farthest - this should really be on
I played wfall last time with dmflags 256 and we spawned like 20m away to each other... :D

Posted: Fri Sep 15, 2006 7:01 am
by fuct
emu has testicular cancer

Posted: Fri Sep 15, 2006 4:14 pm
by nufan
768.. nothing to discuss.

Posted: Sat Sep 16, 2006 3:17 am
by arild
Uncle- wrote:dmflag 512 is spawn farthest - this should really be on
I played wfall last time with dmflags 256 and we spawned like 20m away to each other... :D
512 is spawn farthest with FF enabled. 768 is spawn farthest without FF.

-Alex

Posted: Sat Sep 16, 2006 3:51 am
by Skretch
nufan wrote:768.. nothing to discuss.

I totally agree with mr.iN BeNch

Posted: Sat Sep 16, 2006 4:08 am
by Beavisss
hi






768

Posted: Sat Sep 16, 2006 7:02 am
by Stric
arild wrote:
Uncle- wrote:dmflag 512 is spawn farthest - this should really be on
I played wfall last time with dmflags 256 and we spawned like 20m away to each other... :D
512 is spawn farthest with FF enabled. 768 is spawn farthest without FF.

-Alex
Read again what i wrote
*TIP* dmflag != dmflags

Posted: Sat Sep 16, 2006 8:10 am
by emu
Uncle- wrote:
arild wrote:
Uncle- wrote:dmflag 512 is spawn farthest - this should really be on
I played wfall last time with dmflags 256 and we spawned like 20m away to each other... :D
512 is spawn farthest with FF enabled. 768 is spawn farthest without FF.

-Alex
Read again what i wrote
*TIP* dmflag != dmflags
i still dont see the point.

I hate to say it but M.I-cùnthorse is spot on.

Posted: Sat Sep 16, 2006 9:49 am
by KriBBa
why even bother saying this here:D, its the fins (HEHE) that wants 256, www.aq2suomi.com and do a poll :D