Useful stuff and tips
Posted: Tue Jan 30, 2007 7:38 am
I know there are some similar threads already, but since there are stuff you don't want for every moron on these forums to see and comment on, lets have our own here.
Scripts, triggers, tips,...
OK first of, I'd like to mention jajo's aq2 launcher. It didn't really get the credit it deserves. If you want to save cool recorded action or whatever, USE it. http://forums.aq2world.com/viewtopic.php?t=2648
Then the trigger kill messages. It's working great, almost everyone got them. Stan I think you're missing one important line though
Some other trigger stuff that I use.
The last one is handy if you don't use aq2 launcher and you gotta record yourself. It doesn't restart recording if there are breaks during cw. Also, I think that Apr's autorecord thing is fixed so it's not that useful afterall anymore. hm..
Some more:
Other rcon commands;
rcon status
rcon status 1 (this one shows what client a player is using, and when it's been modified)
rcon sv stuffcmd all say $gl_driver (or other commands instead of gl_driver...)
Go on..
Scripts, triggers, tips,...
OK first of, I'd like to mention jajo's aq2 launcher. It didn't really get the credit it deserves. If you want to save cool recorded action or whatever, USE it. http://forums.aq2world.com/viewtopic.php?t=2648
Then the trigger kill messages. It's working great, almost everyone got them. Stan I think you're missing one important line though
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highlight *@_* 1
alias fragayss "frag"
trigger fragayss "*to $name$*"
trigger fragayss "*by $name$*"
trigger fragayss "*from $name$*"
trigger fragayss "*of $name$*"
trigger fragayss "*caught $name$*"
trigger fragayss "*after $name$*"
trigger fragayss "*via $name$*"
trigger fragayss "*accepts $name$*"
trigger fragayss "*see $name$*"
trigger fragayss "*remove $name$*"
trigger fragayss "*against $name$*"
trigger fragayss "*got $name$*"
trigger fragayss "*underestimated $name$*"
trigger fragayss "*ate $name$*"
trigger fragayss "*feels $name$*"
alias frag frag1
alias frag1 "radioteam 1;say_team @_ [1] [%K] ! ;alias frag frag2"
alias frag2 "radioteam 2;say_team @_ [2] [%K] ! ;alias frag frag3"
alias frag3 "radioteam 3;say_team @_ [3] [%K] ! ;alias frag frag4"
alias frag4 "radioteam 4;say_team @_ [4] [%K] ! ;alias frag frag5"
alias frag5 "radioteam 5;say_team @_ [5] [%K] ! ;alias frag frag6"
alias frag6 "radioteam 6;say_team @_ [6] [%K] ! ;alias frag frag7"
alias frag7 "radioteam 7;say_team @_ [7] [%K] ! ;alias frag frag1"
trigger "alias frag frag1" "*LIGHTS...*"
Code: Select all
bind g "sensitivity $sn;bandage;wait;wait;bandage;wait;wait;bandage"
trigger "say_team %H <<<; radio im_hit""You've Started Bandaging"
trigger "sky space1" "$name$ entered the game"
trigger "autorecord""The round will begin in 20 seconds!"
trigger "stop""Match is over, waiting for next map, please vote a new one.."
Some more:
Code: Select all
//one button for modulate changing aka the modulate hack :(
bind l "glmod1"
alias glmod1 "set gl_modulate 1 ; echo modulate [1] ; bind l glmod2"
alias glmod2 "set gl_modulate 2 ; echo modulate [2] ; bind l glmod3"
alias glmod3 "set gl_modulate 3.9 ; echo modulate [3] ; bind l glmod4"
alias glmod4 "set gl_modulate 5 ; echo modulate [5] ; bind l glmod1"
alias cap "captain;wait;wait;wait;teamname -NARF-"
//one button ssg script - winner
alias L0 "lens out;sensitivity $sn;bind c L2;echo [6]"
alias L2 "lens 2;sensitivity $s2x;bind c L0;echo [2x Zoom]"
bind c l2
set sn 5.5
set s2x 3.5
//some rcon stuff
bind 8 "rcon sv stuffcmd all voteconfig matchmode"
alias rmapj "rcon sv softmap jungle1"
alias rmapw "rcon sv softmap wfall"
alias rmapp "rcon sv softmap plaza"
bind 9 rcon1
alias rcon1 "rcon_password xxx;echo rcon [NARF];bind 9 rcon2"
alias rcon2 "rcon_password xxx;echo rcon [GOLAR];bind 9 rcon3"
alias rcon3 "rcon_password xxx;echo rcon [SIOL];bind 9 rcon4"
alias rcon4 "rcon_password xxx;echo rcon [PICKUP];bind 9 rcon1"
rcon status
rcon status 1 (this one shows what client a player is using, and when it's been modified)
rcon sv stuffcmd all say $gl_driver (or other commands instead of gl_driver...)
Go on..