New Rules
Posted: Mon Oct 13, 2003 6:51 pm
Deimos wrote:We changed some of the rules since there were a lot of questions and problems during the last few weeks.
You can find the new rules and the server settings at
Rules:
http://eaql.aq2world.net/rules.html
Server Settings:
http://eaql.aq2world.net/settings.html
To get the link in our IRC channel #eaql type:
rules??
settings??
If you've got any questions or suggestions, please contact me through e-mail or post a new topic in our EAQL Forums.
Since we're not allowed to post comments in the news topic I made this one. Looks like finally someone is trying to make some decent rules... I guess. I didn't read it all, but just some things I noticed.
- The cup is organised by two head admins who are responsible for enforcing the rules, scheduling matches that aren't scheduled on time by the teams, and recruiting and coaching match admins.
Don't you have three head admins? - A playoff match is played on 2 maps. Both clans select a map from their maplist before the start of the match and inform the match admin. In case of a draw after 2 maps both teams will get 1 point.
You get points in a playoff match? I thought it was some kind of cup style as you see in the fixtures on the EAQL website. So what if both clans get a point, which one will advance to the next round? - Actcity2, Airport, Beer, City, Cliff2, Cloud, Deepcanyon, Jungle1, Mesto, Murder, Pier, Riot, Rok, Sludge1, Teamdepo, Teamjungle, Urban, Urban2, Urban3 and Urban4. (and some more, we have to find out wich one, a few allready: aqnitro, tokyo). For this list we used the 40 most popular maps according to the CLQ at this moment.
I guess you know the maplist by now. All the signed up clans got their own maplist of three maps which are all valid I guess. Can't you just put the picked maps there then or sort it out. The CLQ is dead for some weeks now. - If a clan get's caught using a voice communication program, they will get a default loss for the current match. When caught twice the clan will be banned from this season.
How can you catch a clan using a voice communication program. Isthere really a way you can prove such thing? - Also limchasecam always has to be on, set to 2, on the servers.
What's the use of limchasecam if voice communication programs aren't allowed. I thought the point of this setting was that the dead players of a clan can't locate the enemy position and tell it the player(s) that are still alive.
Oh and one more thing. Can't you just update the news / rules on the website instead of all these different links (a link for the website, a link for the news, a link for the rules, a link for the settings). It would be better to have all the information on one central place I guess...
This was just what came up in my mind at the moment, maybe others saw some other things. Good luck guys.