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Mysterious fps problem

Posted: Mon Apr 12, 2004 6:01 pm
by flz
Hi,



did someone of you ever notice, that you lose many fps when you stay at the left corner of the highest roof on urban and look onto the map ?



Whenever i stay there, i have a lost of 50 % of my frames. It drops down from 100 to 50, but when i look left or right, it raises up to 100.



Its only that place. I'm despaired :(



Help!



flz

Posted: Tue Apr 13, 2004 3:44 am
by Den
Never noticed it :)



But i guess it happens because of the new expanded skyboxes (ref gl, nc gl)

Posted: Tue Apr 13, 2004 3:57 am
by birdie
My fps drops dramatically in the maps like ap and mesto 'cause of high r_speeds, though urban has pretty low r_speeds in all sections.

Maybe it's just that bloody nc :)

Posted: Tue Apr 13, 2004 4:44 am
by Da^JuaN
i have it on deepcanyon, im supposed to have ~90-100 fps, but on dc i had like 30, after removing a part of the 32bit textures i have ~50-60 now, which is a bit more playable.

Posted: Tue Apr 13, 2004 5:38 am
by IBA
just dont camp on the top roof :P

Posted: Tue Apr 13, 2004 6:38 am
by emu
wtf is r_speed ;s

Posted: Tue Apr 13, 2004 6:43 am
by Den
r_speeds - A measurement of how many brushes are being drawn by the engine at any one cycle time in the game. While more brushes usually equate to more detail, too many brushes being drawn at one time can quickly cause the engine to be overloaded, causing "grayouts", or gray patches in the game when running the map.

Posted: Tue Apr 13, 2004 11:41 am
by Vermin
Den wrote:r_speeds - A measurement of how many brushes are being drawn by the engine at any one cycle time in the game. While more brushes usually equate to more detail, too many brushes being drawn at one time can quickly cause the engine to be overloaded, causing "grayouts", or gray patches in the game when running the map.
So in practice it shows how "heavy" the map is for pcs from the location where you are. The higher the r_speeds, the lower the fps. With my crappy pc fps drops dramatically when r_speeds goes over 1200-1300 (that's why i don't prefer maps like mesto and airport where i get ~30 fps even when there is nothing going on).

Posted: Tue Apr 13, 2004 1:04 pm
by Jazzie
I wouldn't prefer airport even if I had infinite+1 fps.

Posted: Tue Apr 13, 2004 1:45 pm
by Vermin
Well ok, you got that right jazziboi :) The only "achievement" that airport has is those high r_speeds even though the map itself is simple as hell. And btw, this helps to understand how a map is drawn: go into software mode and type sw_drawflat 1 and then vid_restart.

Posted: Tue Apr 13, 2004 2:47 pm
by flz
hmmm ok