aq2install: about config
Posted: Mon Aug 30, 2004 3:46 pm
Here is current version new aq2install config.
Any suggestions?
and currenly under work:
http://action.marsmodule.com/misc/aq2install_urban3.jpg
http://action.marsmodule.com/misc/aq2install_cliff2.jpg
http://action.marsmodule.com/misc/aq2install_urban2.jpg
http://action.marsmodule.com/misc/aq2in ... ungle1.jpg
http://action.marsmodule.com/misc/aq2install_ferron.jpg
http://action.marsmodule.com/misc/aq2in ... ytown2.jpg
http://action.marsmodule.com/misc/aq2install_urban.jpg
edit:
oh and its for aprquake
Any suggestions?
Code: Select all
//******************************************************
// Aq2 Config files
//
// Feel free to change settings whatever
// you like. Works like "bind [button] [command]"
//
// Find more info & ask questions:
// www.aq2suomi.com / www.aq2world.com
//
// Credits: Blue vex & Rallu
//
//******************************************************
unbindall //removes all previous settings
//Player settings
//***************
set skin "male/grunt" //Your deathmatch skin
set name "Aq2inst_player" //Your in-game name
set crosshair 1 //Crosshair on/off
//Mouse settings
//**************
set freelook 1 //Mouse look on/off
set sensitivity 7 //Mouse sensitivity
set m_filter "1" //Smooths mouse
set m_pitch "0.022" //mouse pitch, use "-0.022" to get invert mouse
set m_xpfix "1" //windows XP mouse acceleration fix
//Movement and attack
//*******************
bind w +forward //Move forward button
bind s +back //Move backwards button
bind a +moveleft //Strafe left button
bind d +moveright //Strafe right button
bind shift +movedown //Crouch button
bind mouse2 +moveup //Jump button
bind mouse1 +attack //Shoot button
//Action Quake2 commands
//**********************
bind q "weapon" //Button to change firing mode on weapons with
bind g "use m26 fragmentation grenade" //Button to select grenades
bind f "use special" //Button to select unique weapon with
bind z "drop weapon;wpdrop" //Button to drop your weapon with
bind x "drop item" //Button to drop your item with
bind r "bandage" //Button to bandage with
bind e "reload" //Button to reload with
bind space "opendoor" //Button to open doors with - use button
//Standard use
//************
bind 3 "use blaster" //Selects pistol
bind 4 "use a 2nd pistol" //Selects akimbo pistols
bind 5 "use throwing combat knife" //Selects the combat knife
bind y messagemode //Talk to everyone
bind t messagemode2 //Talk to teammates-only
bind f1 "cmd help" //Shows scores
bind tab inven //Brings up the inventory
bind pgup invprev //Selects the previous inventory item
bind pgdn invnext //Selects the next inventory item
bind enter invuse //Uses the current selected inventory item
bind escape togglemenu //Brings up the Quake2 menu
//Sniper script made for AQ2: TNG
//*******************************
alias 1x "lens 1;sensitivity 7;echo [1x] Sensitivity 7;bind mwheelup 2x;bind mwheeldown alrd1x"
alias 2x "lens 2;sensitivity 5;echo [2x] Sensitivity 5;bind mwheelup 4x;bind mwheeldown quick1x"
alias 4x "lens 4;sensitivity 3;echo [4x] Sensitivity 3;bind mwheelup 6x;bind mwheeldown quick1x"
alias 6x "lens 6;sensitivity 1;echo [6x] Sensitivity 1;bind mwheelup 1x;bind mwheeldown quick1x"
alias quick1x "lens 1;sensitivity 7;echo [QUICKLY] Zooming to 1x;bind mwheelup 2x;bind mwheeldown alrd1x"
alias alrd1x "lens 1;sensitivity 7;echo [ALREADY] 1x zoom"
alias wpdrop "sensitivity 7;echo [SNIPER] Adjusted;bind mwheelup 2x;bind mwheeldown alrd1x"
bind mwheelup 2x //Button to zoom in with sniper rifle
bind mwheeldown alrd1x //Button to zoom out with sniper rifle
//Misc stuff
//**********
bind f2 exec autoexec.cfg //Button for re-executing your autoexec
set cl_run 1 //Always run on/off
//Video settings
//**************
set vid_ref gl //
set gl_driver "opengl32" //Enables OpenGL. Replace "opengl32" with "3dfx" to enable voodoo cards. If this wont work it loads software.
set gl_mode "6" //resolution 1 = "320x200", 2 = "400x300", 3 = "512x386", 4 = "640x480", 5 = "800x600", etc
set gl_texturemode "GL_LINEAR_MIPMAP_NEAREST" //Texture blending mode. try GL_LINEAR_MIPMAP_LINEAR for higher detail
set gl_polyblend 0 //Turns flashing on screen when hit on/off
set gl_modulate 3 //The brightness of textures - OpenGL max 3 & 3Dfx max 1.5
set gl_shadows 1 //Shadows beneeth players
set intensity 2 //The brightness of the OpenGL display.
set cl_maxfps 90 //Max frames per second
set gl_screenshot_quality "85" //Screenshotjpg quality
set skydistance "5000" //Skybox size
set gl_stainmaps "0" //Stainmaps efects (blood).
set gl_waterwaves "3" //Waterwave effect
set gl_replacewal "1" //Enable highresolution textures.
set gl_replacepcx "1" //This try to replace all pcx pics with highrolution ones.
set gl_shadows "2" //Shadows, 0 disable, 1 originals, 2 enchanced.
set gl_dynamic "2" //Dynamic lights, 0 disable, 1 originals, 2 enchanced.
set gl_fontshadow "1" //Shadows to all texts
set gl_decals "1" //Bullet hole decals
set gl_decal_time "30" //How long decals stays
//sound settings
//**************
set s_wavonly "0"
set cd_nocd "1"
set cl_stereo_separation "0.4"
set s_khz "22"
set s_primary "0"
set s_mixahead ".14"
set in_mouse "1"
set in_joystick "0"
//Winamp settings
//***************
bind rightarrow winampnext //Play next track
bind leftarrow winampprev //Play previous track
bind uparrow winampvolup //Increase volume by 1%
bind downarrow winampvoldown //Decrease volume by 1%
bind INS winampstop //Stop
bind HOME winampshuffle //Toggle suffle
bind DEL winamppause //Pause
bind END winampplay //Play
set cl_winampmessages "1" //Show winamp msg's (track changing).
set cl_winamp_dir "c:/winamp" //Winampdir
//Netplay settigns
//****************
set cl_predict "1" //prediction code. Should be enabled always.
set rate 10000 //amount of data sent to server. 1-25000. for adsl 9000-150000
alias graph_on "set netgraph 1;set cl_shownet 1;echo Graph ON...;wait;bind F2 graph_off"
alias graph_off "set netgraph 0;set cl_shownet 0;echo Graph OFF...;wait;bind F2 graph_on"
bind F2 graph_on //show netgraph
//Multiplayer menu servers (max 8)
//********************************
set adr0 "194.251.249.71:27910"
set adr1 "193.65.46.31:27910"
set adr2 "193.65.46.31:27920"
set adr3 "193.65.46.32:27920"
set adr4 "212.116.37.42:27920"
set adr5 "212.116.37.42:27910"
//Other servers
//write to console for example "edomeclan1" to join eDome clan server 1
//*********************************************************************
alias edomeclan1 "connect clan.q2.edome.net:27910" //edome clan server 1 -- www.edome.net
alias edomeclan2 "connect clan.q2.edome.net:27920" //edome clan server 2 -- www.edome.net
alias edomeclan3 "connect clan.q2.edome.net:27930" //edome clan server 3 -- www.edome.net
alias edomeclan4 "connect clan.q2.edome.net:27940" //edome clan server 4 -- www.edome.net
//Server settings
//***************
set bholelimit 0 //number of max bullet holes on walls
set splatlimit 0 //number of max blood splats on walls
set shelloff 0 //Shell particles on/off
dmflags 256 //server settings - check manual for more info
set floodprot 0 //Flooding protection
and currenly under work:
http://action.marsmodule.com/misc/aq2install_urban3.jpg
http://action.marsmodule.com/misc/aq2install_cliff2.jpg
http://action.marsmodule.com/misc/aq2install_urban2.jpg
http://action.marsmodule.com/misc/aq2in ... ungle1.jpg
http://action.marsmodule.com/misc/aq2install_ferron.jpg
http://action.marsmodule.com/misc/aq2in ... ytown2.jpg
http://action.marsmodule.com/misc/aq2install_urban.jpg
edit:
oh and its for aprquake