AQ2: Action Unlimited

The general catch-all forum for Action Quake2 related discussions.

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Jazzie
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Post by Jazzie »

It sure is.
fell in love with the game
Clement
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Post by Clement »

have you tried running it in wmp?
Jazzie
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Post by Jazzie »

Indeedo. Same result.
fell in love with the game
Clement
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Post by Clement »

Masa^
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Post by Masa^ »

The desert map is itmon.
Last edited by Masa^ on Thu Jul 15, 2004 6:35 am, edited 1 time in total.
¤ø,¸¸,ø¤º°`°º¤ø--{Tm}Masa--ø¤º°º¤ø,¸¸,ø¤
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dudemcpek
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Post by dudemcpek »

lol i posted here yesterday and the post ain't here O_o


Anyway.. I don't have the right codecs either cause the pic freezes every few seconds for just a moment.
Hawk
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Post by Hawk »

Worked perfect for me, really nice work Masa, most of the kills weren't really that special, but the way you put it all together didn't make it boring, and also I haven't seen any of those grenade jumps before (never tried.. but anyway :P)
good to see that aq2 movies are evolving too, one thing that bothers me though, is those ugly beefquake particles that looks all smudged out :P dunno if you used beefquake, but imho those particles makes the game look a bit ugly and hard to tell where people are accualy hit, except from that it was nice, specially those lucky kicks :)
Masa^
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Post by Masa^ »

Hawk wrote:those ugly beefquake particles that looks all smudged out :P dunno if you used beefquake, but imho those particles makes the game look a bit ugly and hard to tell where people are accualy hit, except from that it was nice
You mean the blood and stuff? I thought that the normal blood wouldnt be seen so well against darker backgrounds, and I always use gl_particle anyway (aprquake).
¤ø,¸¸,ø¤º°`°º¤ø--{Tm}Masa--ø¤º°º¤ø,¸¸,ø¤
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Hawk
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Post by Hawk »

oh ok, so that's what it is, well i still don't like it, i had to read in the "console" every kill to see if you hit head or not :P
Stric
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Post by Stric »

Funny movie :) Massa^ nextime put cl_predict to 0 when watching demos and strafejumps are going to be smooth. :shock:
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Masa^
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Post by Masa^ »

Uncle- wrote:Funny movie :) Massa^ nextime put cl_predict to 0 when watching demos and strafejumps are going to be smooth. :shock:
Damn I didnt notice that before. Thanks for the hint though, ill fix that for the next one.
¤ø,¸¸,ø¤º°`°º¤ø--{Tm}Masa--ø¤º°º¤ø,¸¸,ø¤
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Stric
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Post by Stric »

np :hop:
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Zonic
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Post by Zonic »

Great movie! Enjoyed it alot! =)
Samislide
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Post by Samislide »

Very nice :)
Sulfate
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Post by Sulfate »

whooo najs! 8)
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