AQ2: Action Unlimited
Moderator: Moderators
First of all: Nice movie, really enjoyed it.
But even great movies could use some touches here and there.
1: I did not like the music all the time, but this can be something personal so this isnt a big issue.
2: Most of the sniping action was done "static" with static I mean people weren't moving around alot with the sniper. I would love to see some more active snipers instead of those waiting snipers on the roof etc.
In general it really was a great movie keep it up, I hope to see more of this in the future
But even great movies could use some touches here and there.
1: I did not like the music all the time, but this can be something personal so this isnt a big issue.
2: Most of the sniping action was done "static" with static I mean people weren't moving around alot with the sniper. I would love to see some more active snipers instead of those waiting snipers on the roof etc.
In general it really was a great movie keep it up, I hope to see more of this in the future
A question do you realy need aq sounds in a movie?
I think you shoud only use music and only aq sounds i some clips, or do you ppl think different?
realy nice movie btw.
I think you shoud only use music and only aq sounds i some clips, or do you ppl think different?
realy nice movie btw.
Last edited by angra on Wed Jul 21, 2004 4:06 am, edited 2 times in total.
}i{ angra - #clan.illusion
Total minutes of aq2
2005: 20 716
2006: 10 405
Total minutes of aq2
2005: 20 716
2006: 10 405
I am playing aq for... dunno? like... damn... uff.. 6 years? almost seven? Anyway, since the release and...
Great scenes. Great editing. Medium quality. 16:9 would look a lil better, maybe a lil higher quality. i give it a 12 of 10 points. Amazing work.
Great scenes. Great editing. Medium quality. 16:9 would look a lil better, maybe a lil higher quality. i give it a 12 of 10 points. Amazing work.
Director of #E-Reality :: Sprayer of #koksnutten
I myself like that there are those weapon sounds in the movie with music, it gives a little touch in the game, just my opinion.angra wrote:A question do you realy need aq sounds in a movie?
I think you shoud only use music and only aq sounds i some clips, or do you ppl think different?
admin of #DuraWorks - #shoutcastftw - AQ2Suomi.com
-
- was flattened
- Posts: 144
- Joined: Tue Aug 31, 2004 5:02 pm
- Location: cl
that`s a great tip, specially in recamsMasa^ wrote:Damn I didnt notice that before. Thanks for the hint though, ill fix that for the next one.Uncle- wrote:Funny movie Massa^ nextime put cl_predict to 0 when watching demos and strafejumps are going to be smooth.
I prefer sounds in the movie.A question do you realy need aq sounds in a movie?
I think you shoud only use music and only aq sounds i some clips, or do you ppl think different?
btw, nice movie masa, the resolution was weird