masa the reason its mario2a is because everyone (aussie community) wanted a smaller version.
i based the original version on the idea that the distance between the lower forts is a strafe jump. so its a lot bigger, you may prefer it:
http://members.optusnet.com.au/kchoy69/ ... mario2.zip
actually 2a is a quarter of the area of 2 so its a lot smaller.
Map ideas, anyone?
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Aye, that is sooo much better. That would be actually fun to play at public servers, but I guess thats never going to happen.kamikraez wrote:masa the reason its mario2a is because everyone (aussie community) wanted a smaller version.
i based the original version on the idea that the distance between the lower forts is a strafe jump. so its a lot bigger, you may prefer it:
actually 2a is a quarter of the area of 2 so its a lot smaller.
¤ø,¸¸,ø¤º°`°º¤ø--{Tm}Masa--ø¤º°º¤ø,¸¸,ø¤
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That's original stan0x, dont think I've ever seen that before : )
Actually I just ripped half my nice ideas from some other post at some other forum, but I'd love to take credit for them tho : )
Actually I just ripped half my nice ideas from some other post at some other forum, but I'd love to take credit for them tho : )
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HUmm I don't know about how fun that would be on publics, and it has been done a couple of times before, too. The thing about offices is, in my opinion, that there always rooms to be searched, and the annoying desks-with-computers, plants and beverage machines are only in the way and don't add anything to the gameplay since the times you can use them for cover are very limited. An office with big rooms with sub-dividers or cubilces might be cool though, especially with a big, open main hall like you said.
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