What kind of matchstats would be interesting?

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Impulse
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Post by Impulse »

NRGizeR wrote: KTFare :) :poke: Would that be ok to just make them different shades of the color chosen? It would be a pain in the ass (both for me and for players) to choose the different colors for each round...
KTFare it is ;)
Actually I just meant that it would have a list of pre defined colors (maybe 5-10 or so) that it would go through and take one in turn for each round.
and if (colors == numOfColors) { do some crazy stuff and restart the list from the beginning. } :)
stiffy
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Post by stiffy »

Please, make that 'distance moved'-statistic! I'd absolutely love it :)
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NRGizeR
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Post by NRGizeR »

Stiffy wrote:Please, make that 'distance moved'-statistic! I'd absolutely love it :)
This is what I have so far...

1204 seconds played
0.9 FPM
1.15 DPM
18 frags total
23 deaths total
21 kills total
1340 max velocity
122 jumps total
68 crouches total
24 rounds played
67080 distance travelled
7 bandages
Blue Vex
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Post by Blue Vex »

I want stats of everything. Amount of times strafed left/right, forward/backward, pixels mouse turned, etc. :P
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Post by gegoj »

Blue Vex wrote:I want stats of everything. Amount of times strafed left/right, forward/backward, pixels mouse turned, etc. :P
And a MS Excel plugin q:
Kurupt
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Post by Kurupt »

And some tips of what u could've done better!
NRGizeR
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Post by NRGizeR »

Kurupt wrote:And some tips of what u could've done better!
please explain that a bit more :)
n99
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Post by n99 »

Can u put the stats in a seperate graph as well, that way u can point out the 'hotzones' of the demo without watching it, perhaps making it easier to find cool multi's in old demos or something.

(Every 451 damage means a sniper headshot, perhaps?)
FragBait
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Post by FragBait »

This could be somewhat strange - but I'd like to have a function for saving all the text that was printed into a .txt file
.UncycleD
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Post by .UncycleD »

There already is such a function, someone might help you with this. Blissard made such files from cw's that's in my quakefolder now
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Post by imeiz »

set logfile 2, that is :)
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NRGizeR
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Post by NRGizeR »

For a small update: I'm battling the wepons and hit locations now... I think I more or less have the hit locations parsed, (except when you get shot by a shotgun or hc, since that's not logged anywhere!?) but the "hits/weapon" is proving much more ellusive, since there is really no way that I've found that you could determine if for example you hit with your combat knfe (this because you could throw a knife, and even squeeze of a few rounds with another weapon before the knife hits, then it would be impossible to say if it was the knife that hit or just one of the rounds from your other weapon) It's driving me mad really... oh well... just to let you know that the starts ARE (hopefully) coming :P
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