About the IRvision... we want a realistic or usefull one? In the first case, LTKTBM's is closer to the night vision goggles than to the infrared ones.Vietnam war related website wrote:M26 Fragmentation Grenade - carried by each member of a rifle section - lethal radius of 10 metres. Used effectively for close quarter fighting and clearing enemy bunkers and weapon pits. A smooth bodied high explosive grenade. It weighed 425g with a fuse delay of five seconds. The average throwing distance was 40 metres. Its blast radius was ten metres, with a killing distance of 5 metres and a wounding distance of up to 25 metres. The members were initially issued with two M26 grenades per man.
And, for AQ2, I think IR is better, look the differences:
Night Vision:
IR
If not, then a multicolor and enemy detector visor called irvision will be great.
And there are too, IR laser aimer:
But that seems too powerfull.
(Source: http://x26.com/night_vision_weapon_sights.htm )
About the "grenade launcher"... erm, that's not a secondary barrel. I don't know much about weapons, but I think that's the place where the bullets are saved before you bump them. Where you insert them when you reload. And then the "bumper" bumps them into the chamber where the hammer triggers them.
No way to put a grenade launcher there.
If you are interested in grenade launchers, take a look at LTKTBM and his next release.
By the way, that sens cvars that gen said sounds pretty usefull, maybe can be added to TNG?
Caracol