the stairs were deliberate, they saved about 100 polys for each set, most of my detail brushes are triangle shaped. again saving polys...the map is massive, saving on polys while keeping it real looking was really hard
i think i did well
the dogs, well the trigger just wouldnt stay where i wanted it, its really weird...and hell the dogs can tell if u go in the drains too...so i thought, fuck it. dogs are smart.
the door you shoot is totally deliberate. it helps preserve the warehouse area as a defensible place. its too open otherwise. this way you can hear ppl coming
but thanks for the crits really appreciale it.
another one in the works, man its so sweet looking...ill need some help making a few decisions so ill post it in a couple of weeks...im away atm.
pls get quay on the servers, i really wanna see how ppl react to it...ppl who dont dld maps
thanks guys
suds