Forum for all new beta and released maps!
Moderators: Moderators , Mappers
pauhi
melted
Posts: 152 Joined: Wed Aug 27, 2003 4:38 pm
Location: fi
Contact:
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by pauhi » Fri Jul 01, 2005 1:44 pm
End of the Road.
http://quad.netdome.biz/aq2/maps/end.zip
Released @ foc2005.[/img]
Last edited by
pauhi on Tue Jul 26, 2005 4:29 am, edited 2 times in total.
›› pauhi ››
Spill the blood of the fucking lamb
Da^JuaN
was picked off
Posts: 1163 Joined: Sun Jul 27, 2003 1:30 pm
Location: nl
Contact:
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by Da^JuaN » Fri Jul 01, 2005 2:45 pm
Looks really great man and as i played it in 1v1 it plays good as well, good job!
Stric
needs some Pepto Bismol
Posts: 730 Joined: Tue Jul 29, 2003 5:41 am
Location: si
Contact:
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by Stric » Fri Jul 01, 2005 2:51 pm
Well nice map for snipers I think :p You snipe a lot?
Once again, great job from our still kicking mappers!!!
Keep it up m8s!
^stric^
Mutu
loses a vital chest organ
Posts: 525 Joined: Sun Aug 29, 2004 2:46 pm
Location: no
Contact:
Post
by Mutu » Fri Jul 01, 2005 3:27 pm
Nicwe work
· Catch-Gamer.no AQ2admin
WizardExt
tried to put the pin back in
Posts: 292 Joined: Mon Sep 08, 2003 10:53 am
In-game Name: WizardExt
Location: Stockholm
Mouse: Razer DeathAdder
Location: se
Contact:
Post
by WizardExt » Fri Jul 01, 2005 4:43 pm
This map is pretty nice. I like some of the details, the use of textures and smaller details. I experienced some strange lightning and some weird shadows, but other than that it's nothing. I like it.
Happy fraggin for sure
Sweet
found a way out
Posts: 207 Joined: Sun Jan 16, 2005 9:51 am
Location: fi
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by Sweet » Sat Jul 02, 2005 4:27 am
Cool. More like this!
Sweet =A=
impressiVe
found a way out
Posts: 207 Joined: Fri Oct 22, 2004 8:56 am
Location: de
Contact:
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by impressiVe » Sat Jul 02, 2005 5:43 pm
yeh really nice.. will play this one @ next lan for sure
Ohlolol fragged again :/
kaaos
blew itself up
Posts: 361 Joined: Sat Aug 09, 2003 11:32 am
Location: fi
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by kaaos » Mon Jul 04, 2005 8:35 am
A lot better than wfall or icity, great work.
THEIR WHITE FLAGS ARE NO MATCH FOR OUR MACHINEGUNS
Tupe23
hit the ground hard, real hard
Posts: 78 Joined: Sun Aug 29, 2004 4:13 pm
Location: fi
Post
by Tupe23 » Mon Jul 04, 2005 12:20 pm
Great
Irc: Tupe23-<br /><br />
Sync' Tupe23 | #synchrony @Qnet<br /><br />
-Aq2 since 2003-
pauhi
melted
Posts: 152 Joined: Wed Aug 27, 2003 4:38 pm
Location: fi
Contact:
Post
by pauhi » Sat Jul 23, 2005 3:23 am
Added finally few screens :>
›› pauhi ››
Spill the blood of the fucking lamb
Da^JuaN
was picked off
Posts: 1163 Joined: Sun Jul 27, 2003 1:30 pm
Location: nl
Contact:
Post
by Da^JuaN » Sat Jul 23, 2005 3:47 am
Its in the maprotation of DA Main for quite some time, i really like the map.
imeiz
is legless
Posts: 551 Joined: Sun Aug 29, 2004 1:46 pm
Location: et
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by imeiz » Sat Jul 23, 2005 7:16 am
now all we need is a working mirror ;)
Sync' imeiz - AQ2Suomi & AQ2World forum moderator, part-time TATM-writer
HcPeura
was flattened
Posts: 132 Joined: Sun Aug 29, 2004 5:00 pm
In-game Name: Memoria
Location: fi
Post
by HcPeura » Sun Jul 24, 2005 8:14 am
I tried this map in a duel,and thought that the map was sort of ok.
I see this as an duelmap.
[e] Memoria #extacy
Gen
was flattened
Posts: 126 Joined: Tue Feb 10, 2004 11:06 pm
Location: cl
Contact:
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by Gen » Tue Aug 02, 2005 6:34 pm
nice