Refuge - [NEW MAP]

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sanity
was in the wrong place
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Refuge - [NEW MAP]

Post by sanity »

Hello,
I've made a new map, it is the first map that I release on any forum, the rest I've been releasing on my own page (http://map.wh00s.net)

Anyway, read this before you download the map:
http://map.wh00s.net/about.php

Here's some screenshots:

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and here is the download:
http://www.wh00s.net/map/files/refuge.zip

bye

btw please don't whine about me putting all textures in my own folder :(
cause i really don't care what u think, u can either download this map or not, i just posted this so the people who don't care about the texture thing can play it :)
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Caracol
was picked off
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Post by Caracol »

Looks god damn nice. Thanks for the credits.

C.
Ne quid nimis.
Sweet
found a way out
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Post by Sweet »

looks beutiful on screenshots! i have to test that right now! (i was going to sleep :E)
Sweet =A=
nufan
brains are on the wall
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Post by nufan »

looks nice and all .. but can't picturse it on public or wc.. maybe on some lan with friends aand maybe ctf.. didn't raeally test out the map sogood :DDDD going to checkit some more tomorrow! GN!!!!!
slacker
plummets to its death
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Post by slacker »

looks like the design has been inspired from one of the quake2 deathmatch maps
kaaos
blew itself up
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Post by kaaos »

I think this map has potential to more jumps than urban and tj combined, already found this one: http://www.kapsi.fi/~heretikk/misc/refuge-jump.dm2
THEIR WHITE FLAGS ARE NO MATCH FOR OUR MACHINEGUNS
gegoj
tried to put the pin back in
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Post by gegoj »

Map looks nice, but is, as kaaos has pointed out, a bit two dimensional.
Last edited by gegoj on Sat Aug 06, 2005 5:13 pm, edited 1 time in total.
Some people drink from the fountain of knowledge... ...and some just gargle...
Beavisss
loses a vital chest organ
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Post by Beavisss »

nice map!
looks nice :) But bed is still big :P

thanks for credits
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sanity
was in the wrong place
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Post by sanity »

thanks everybody ^^

kaoos: well, it's hard to make a map like this jumpable, and i really wanted to make this kind of map so :P
slacker: i'm afraid not, since i've only played quake2 like 2 years ago :p
i mainly got inspired (from other maps) from seastation and dose, the design that is
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Flunx
feels some chest pain
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Post by Flunx »

Good looking map. Great atmosphere. Could use some clip brushes on a few places. Hard to say how it plays just from the looks but I fear that it (sadly) isn't what the typical action quaker wants when it comes to gameplay. But that's one of the greatest challenges when it comes to making maps. I'm impressed by your increased skill in mapping from what I've seen of your work.

Keep it up. I'm expecting some more maps from you ;-)
I like to play games, not watch them
sanity
was in the wrong place
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Post by sanity »

hehe :p thanks, yea this was my first map that i tried thinking about playability, i kinda like the idea of trying to make it playable so i'll be making more 'playable' maps then my older ones :D
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alekchi
tripped on its own grenade
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Post by alekchi »

hello i r sanity
I'm sitting down here but hey, you can't see me.
imeiz
is legless
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Post by imeiz »

you've the best pak i've ever seen.

oh and btw, nice map :)
Sync' imeiz - AQ2Suomi & AQ2World forum moderator, part-time TATM-writer
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