crytek new technology demo movie
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allready seen it but it looks nice yes
i love the Dynamic Day and Night thing
i love the Dynamic Day and Night thing
Last edited by Den on Tue Sep 20, 2005 7:37 am, edited 1 time in total.
There's a chopper coming in 3 days and there's a katana on top of the cafe and that's all you need to know
Well there isnt much difference between opengl and dx
Neway, more info about the new cryengine; http://www.gamestar.de/dev/pdfs/crytek.pdf
Neway, more info about the new cryengine; http://www.gamestar.de/dev/pdfs/crytek.pdf
There's a chopper coming in 3 days and there's a katana on top of the cafe and that's all you need to know
well actually DX is much more coderfriendly... if you only talk about GFX, then they are pretty much equal (although OpenGL has classically been a tad faster) but DX contains sound and contols etc too. The problem with DX (as with everything else that MS creates) is that it's not crossplatform. If you code in OpenGL, you can compile that code on any platform, while DX only works on windows. *linux users everywhere shed a small tear*
Yes i meant gfx-wise.
crossplatform doesnt matter that much anymore i believe, because haui told me you can have "dx" on linux too
http://www.humus.ca/index.php?page=3D
^^ opengl demos
http://www.realityflux.com/abba/
^^ dx demos
crossplatform doesnt matter that much anymore i believe, because haui told me you can have "dx" on linux too
http://www.humus.ca/index.php?page=3D
^^ opengl demos
http://www.realityflux.com/abba/
^^ dx demos
There's a chopper coming in 3 days and there's a katana on top of the cafe and that's all you need to know
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uh, ah.. uff..
No, there's no native DirectX for Linux. There's just a similar layer that are being used for native Linux games called DGA (done over the X-Server, which basically is the whole graphics layer).
Using DirectX doesn't make compatibilty for DGA on Linux - except you use Cedega (wineX) as translator - which is slower.
No, there's no native DirectX for Linux. There's just a similar layer that are being used for native Linux games called DGA (done over the X-Server, which basically is the whole graphics layer).
Using DirectX doesn't make compatibilty for DGA on Linux - except you use Cedega (wineX) as translator - which is slower.
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