#Catch-Gamer

The place to discuss your client and server issues, or to post your client and server related problems. Now with added Anticheat flavour.

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suds
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Post by suds »

but if you where in a server and it had 8 v 8. then the map changed and it became 6 v 6. who would get kicked, and would they ever come back?

i agree that some maps cant handle to many players

but

perhaps instead it would be possible to code some queing

so:
8 players on each team
6 playerslots per team
2 ppl have to wait until 2 ppl die in a round then they spawn

kinda like re-enforcements

BUT WHOS GONNA DO THAT?

if i could code i woulda sorted out that sword :) and added a riot shield :)
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Haudrauf
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Post by Haudrauf »

who said life is fair?

Just kick'em out for their connections being too slow.. pitty :/

And then.. why make the effort to make it fair? Sounds like a too big effort to just counter this. So fuck it. :)
ImageOwner of http://aq2maps.quadaver.org
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Mutu
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Post by Mutu »

Why can't it be 16 players on the server? It was 16 before, but on the matchmode servers is it 16. :roll:
· Catch-Gamer.no AQ2admin
minchiano
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Post by minchiano »

minchiano wrote:Can maxclients can be changed from map to map?
If yes then can weapons be banned on/off on certain maps?

If yes to both: maps kumanru, zoo and cemal without M4 thank you very much.


And another thing. Some players tend to camp alot, some to the point where they make the 'idlesound'. Is it possible to put an autokick instead of the sound? I'd like that very much :)
Quoting myself... O_o but just to clarify myself. What I meant was that if maxclients could be changed from map to map then turning weapons on/off should be possible too which was what I really wanted to know anyway which means that my first question really had nothing to do with my sentence other than to ask my main question which was the second one. Capisch?

:shocker:
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Haudrauf
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Post by Haudrauf »

You just want kumanru, zoo and cemal without M4.
:) Tell your favorite server admin.
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Not part of #aq2admins for a reason.
nufan
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Post by nufan »

Many new maps and new rotation on catch. Hope you'll like it. Enjoy :-)

urban2
facility2
time
cloud
p1_lightbeam
icity
assassin4
sludge1
summmerplace2
city
cliff2
monkit2
dose
riot
tokyo
plaza
urban3
hidden
mgibcity
rok
Mutu
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Post by Mutu »

doh, not mgibcity :hop: :hop:
· Catch-Gamer.no AQ2admin
nufan
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Post by nufan »

and also, our second teamplay server have been done alot of changes with.
read more about it here;
http://forums.aq2world.com/viewtopic.php?p=33013
Samislide
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Post by Samislide »

Excellent, you managed to turn the best server into the worst in a few seconds.
minchiano
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Post by minchiano »

There's two of them, stick to the one you like.

Ohh yeah, you don't play any more do you?

*cough*
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Samislide
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Post by Samislide »

Well, this is one step closer to the real inactivity. You guys are ruining the scene. Everything we've built up these latest years is fading away, now with a speed so high it's unstoppable.
vipse
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Post by vipse »

They changed the maprotation so you cant camp as much as you like devan?? ^^
Ahem
.UncycleD
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Post by .UncycleD »

It's called evolving. It's something everyone must do sooner or later.

I love that new rotation.
#4056 in z0r.nl
Samislide
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Post by Samislide »

I don't camp more than you do. ^^
Skretch
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Post by Skretch »

I hate the new map rotation and im not gonna play on those.
iN skre
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