bwcity2 - [NEW MAP]
Moderators: Moderators, Mappers
It's uploaded at angra.se:27940 and it replaced summerplace2. The poll is restarted at www.angra.se
}i{ angra - #clan.illusion
Total minutes of aq2
2005: 20 716
2006: 10 405
Total minutes of aq2
2005: 20 716
2006: 10 405
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- Posts: 11
- Joined: Tue Jul 05, 2005 12:59 am
- Location: au
this is ridiculous, so much effort, if they dont put this up on an australian server im going to whinge, its too nice. i have a feeling it might be a pain when 2 people start running around looking for eachother but its too nice not to try.
good work id love to see a teamjungle style map made by you guys, would be real nice.
good work id love to see a teamjungle style map made by you guys, would be real nice.
Looks really neat, possibly great for tp too. At least I don't see it as too big.
I have to correct on that one, morwell in all its glory is more detailed (and bigger).fuct wrote:brilliant map, possibly the most detailed aq2 map ever? cant wait to play this one
THEIR WHITE FLAGS ARE NO MATCH FOR OUR MACHINEGUNS
Good job fellas, I like it. It looks good and surely it will play good as well - with the right people. I would like to try this out in a clanwar. Only minus you get is 'cause some of the indoor spaces, feels little campy.. like the bank with glass windows, you could have put third entrance in there or sumthing Bo
I guess it will be a mess in 1on1 situation, when the other one has sniper and other one.. like m4. Hard to get up (unnoticed), but it's so easy to get down :)
Anyway, I'd give 9 out of 10 points, but don't mind me, I'm fukken tired. Keep up the good work honeys!
edit:
I guess it will be a mess in 1on1 situation, when the other one has sniper and other one.. like m4. Hard to get up (unnoticed), but it's so easy to get down :)
Anyway, I'd give 9 out of 10 points, but don't mind me, I'm fukken tired. Keep up the good work honeys!
edit:
ehm.. wfall? revolution? torabora? etc.Chris wrote:it's just to bad that new maps won't be played at all.
MarlPoro / Anxiety
Thanks for reading
Thanks for reading
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Actually, IMO morwell doesn't even come close to this level of brush (map building blocks), lighting, and architectural detail. Sure, morwell has fancy textures, and a pepsi bottle here and there, but mostly it's just plain walls with a good looking texture.kaaos wrote:I have to correct on that one, morwell in all its glory is more detailed (and bigger).fuct wrote:brilliant map, possibly the most detailed aq2 map ever? cant wait to play this one
This on the other hand, wooha..
Really great job guys, this really is one of, if not the, best looking aq2 map yet. Great attention to detail, and funny extras The only thing I still miss are the ambient sounds... The only ones I could find here were some ventilation sounds and some flies... other than that, I can't think of another thing that could be improved. I'm betting that some might say that this map is too large, and that it won't be played too much in cws, but really, a team that would know this map wouldn't have such a hard time playing it fast too. You can pretty much see the whole map from the middle roof, and it shouldn't be harder to find campers here than in any other map.
GJ beav and wiz!
I tried this map some at public last night, it's damn nice! And not so big that it looks there is so many way that you can go so i don't see that camping will be anymore then on anyother map. And i loved the sky and the small jumps you find here and there.
Realy nice work Wiz and Beav!
Btw it's on angra.se:27940 timelimit 0 go nuts =)
Realy nice work Wiz and Beav!
Btw it's on angra.se:27940 timelimit 0 go nuts =)
}i{ angra - #clan.illusion
Total minutes of aq2
2005: 20 716
2006: 10 405
Total minutes of aq2
2005: 20 716
2006: 10 405